Entrust your tokens to Mr. Hippo! He'll take great care of it! Hippo develops a sense of calculation, strategy and anticipation. The goal of the game is to get rid of all your chips before your opponents. Roll the 3 dice. You can put a token of your color in the water line of each number obtained, or the addition of 2 or 3 dice (so you can get rid of a maximum of 3 tokens per turn). If you get a 7, your chip is swallowed by the hippo, and you have the right to play again! But be careful! No more than 3 swimmers in the same column of numbers! The last one in, pushes the others, until one of them gets off the set! The counter then returns to its owner.
Contents of the box : 12 pool cards, 3 dice, 12 yellow chips, 12 red chips, 12 green chips, 12 blue chips, 1 rule of the game.