Working in the shadows, Mind MGMT once used its agents with psychic powers to end global crises. However, absolute power corrupts absolutely, and Mind MGMT is rotting from within. To tighten its grip on the world stage, Mind MGMT is deploying secret agents around the world to recruit more individuals with psychic powers. How do you defeat this enigmatic organisation, which seeks to dominate the world? Fortunately, a few renegade agents have realised that Mind MGMT is compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals.
In Mind MGMT: A Psychic Espionage "Game", a player controls Mind MGMT and must scour the city for new recruits. They move around a secret map, trying to visit places that match one of their three randomly drawn characteristic cards. They can also use their four Immortals to protect the locations from exposure. All other players control the rebel agents who must try to stop Mind MGMT before it's too late! They ask the Recruiter questions and deduce their location from the answers they receive. Rebel agents can use dry erase 'mental notes' to track all the information they are given. Mind MGMT wins by collecting twelve recruits or surviving sixteen rounds. Rebel agents can only win by capturing Mind MGMT, which they do when they believe they are on the same block as Mind MGMT.
Mind MGMT: Un « Jeu » d'Espionnage Psychique funded on the Kickstarter platform
Mind MGMT: Un « Jeu » d'Espionnage Psychique was funded on the Crowdfunding Kickstarter (See the campaign) platform on the Apr 3, 2020, the campaign lasted 31 days. 2,378 people helped funded the game, whose the amount requested was CA$45,000.00. Thanks to these 2,378 people the game could be funded up to CA$191,611.00, ~425.80%.
Rule, Educational Sheet ... one File AvailableOne File Available
#Fantastic #Sci-fi #Cooperative #Deduction #Modular Board #Team GameContents of the box : 1 game board, 1 mental screen, 1 secret card, 1 double-sided setup reminder card, 1 ally card, 5 rogue agent action cards, 4 agent cards (double-sided), 16 feature cards, 2 recruiter action cards, 4 agent figures, 4 Immortal figures, 2 Recruiter cards, 2 Potential recruiter cards, 2 Mental slip tokens, 1 Time token, 8 Stage tokens, 15 Mental note tokens, 5 Ruckus tokens, 12 Recruit tokens, 2 Dry erase markers, 14 CHANGE packs, 1 rulebook.