This thirteenth volume of the Grimoire is devoted to a series of articles on Magic, some of which were published in English. This supplement is less a fanzine than a real complete game aid, and begins with suggestions for reading related to witchcraft. After an introduction concerning the power of the ancient Slanns, a chapter on the kingdoms of sorcery presents the different planes of existence: the demonic kingdoms, the kingdom of Khaine, the kingdom of Morr, and the kingdom of Rhya. It is also possible to banish someone by a spell on one of these planes, preferably one of the worst. You will find descriptions of various liquors invented by slightly offbeat researchers, or even magical grimoires such as the famous Gobelinomicon... containing treasures of goblin magic.
Good to know!
We bring to your attention the fact that this game is a complement and therefore cannot be used alone to play. Renew your games by enriching your basic game with this add-on.
Rule, Educational Sheet ... 2 Files Available2 Files Available
Download the rule for Warhammer: Le Jeu de Rôle Fantastique - Arcanes Magiques or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
Contents of the box : 1 book of 96 pages.