Here is the very first campaign for Nephilim: Revelation! Al-Mugawir (mercenary soldier appeared during the Spanish Reconquista, which favored rapid incursions in enemy territory) proposes a new quest whose stake is the discovery of a fourth occult science, the Qiyas. Of course, reading the following is highly discouraged to players ...
This book contains: a new Aghartian quest on the magic contained in the universal symbols. Many tips to the game leader to stage the exploration of these symbols in a campaign. A new hidden science: the Qiyas, whose destiny will be decided by the players and the playmaker during the campaign. Game aids that testify to the key events of the Invisible History that allowed the Qiyas to exist. And above all, an eponymous long-term campaign - ten scenarios - which leads the immortals from Amiens to Cordoba, from the Iberian Peninsula to Iraq, husbands from Chott-el-Arab to the palace of the Queen of Sheba to finally embark for ... the Eidos!
Good to know!
Contents of the box : 256-page hardcover book in colour.