Born from myths, legends, and even modern films or literature, monsters such as mummies, vampires, werewolves and zombies are the essence of nightmares... and frequently the enemies of heroic adventurers! Along with golems of flesh, gargoyles, ghosts, ghouls, guenaudes and mysterious derros, these ten monsters are the stuff of horror fiction, and plagues for many heroes in the making.
This book traces the origins of these creatures (in the game world and in real world stories), as well as their creation, habitats, societies, motivations and their role in the countryside. Each creature also incorporates new variations of relentless creatures, such as nosferatu vampires, frozen bodies of mummies, gem gargoyles, zombie hosts and phantasmagorical ghosts. In addition, each chapter gives several new notable examples of each creature, as well as an example of a pre-constructed monster and its detailed characteristics, whether it is a golem of wild flesh, a derro magisterium, a necromancer ghoul, a water witch guenaude, or a werewolf lycanthrope hunter.
Whether your campaign is a classic fantasy monster hunt, a Gothic romance, or an experience in the world of terror, The Classic Horrors, Revisited and Corrected gives both a historical overview and new facets of these traditional icons of fear!
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Contents of the box : 1 book of 64 pages.