The town of Dunnsmouth is poisoned and rotten to the bone. Assaulted by natural and supernatural evil forces, Scenic Dunnsmouth slowly dies in the heart of the marshes. This book proposes an innovative system to generate a village from dice throws and card draws. The assurance that each expedition to Dunnsmouth will be unique and that the resulting adventure will never be the same twice.
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Contents of the box : 1 book of 112 pages.