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Alhambra: Big Box Rulebook

pdf https://cdn.1j1ju.com/medias/ed/bd/14-alhambra-big-box-rulebook.pdf

The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their “native” currency.

3.94 Mo - In English 1.21 Mo - In French

Alhambra: The Card Game Règle

pdf https://cdn.1j1ju.com/medias/f7/2d/c0-alhambra-the-card-game-regle.pdf

Les règles de cette version "cartes" du jeu sont semblables à celles du jeu de plateau : les joueurs vont devoir recueillir divers bâtiments pour construire leur Alhambra. Ils les posent devant eux. Une différence avec le jeu de plateau est qu'il n'y a pas de murs extérieurs: les règles sont plus faciles.

595.26 Ko - In French

Alhambra: Family Box Rulebook

pdf https://cdn.1j1ju.com/medias/5f/5e/68-alhambra-family-box-rulebook.pdf

Players who have the most building tiles of each kind in their Alhambra at the right time – in the scoring rounds – are awarded points, the exact amount depending on the type of building. Players also receive points for the longest part of wall they have built around their Alhambra.

2.71 Mo - In English 1.47 Mo - In French

The Gardens of the Alhambra Rulebook

pdf https://cdn.1j1ju.com/medias/9a/5b/7d-the-gardens-of-the-alhambra-rulebook.pdf

Beautify the Gardens of the Alhambra, by planting Lemon, Orange, Palm, and Lavender trees. The four different tree types are shown on each of the Garden tiles, which have different numbers of trees. Plant your trees skillfully so that you surround as many of the Palace buildings as possible.

440.29 Ko - In English

Wallenstein Rulebook

pdf https://cdn.1j1ju.com/medias/d4/e1/d3-wallenstein-rulebook.pdf

During the times of the Thirty Years’ War, each player tries to gain dominance as a military leader and to secure the best of everything for themselves. In order to be successful, it is not just suffi cient to control as many counties as possible, but a player’s empire should be well developed by building palaces, churches and trading posts.

2.19 Mo - In English 1.23 Mo - In French

Immortals Rulebook

pdf https://cdn.1j1ju.com/medias/18/b8/e8-immortals-rulebook.pdf

Each game is another chapter in the eternal cycle of war between the light and dark realm. Armies defeated in one realm are resurrected in the other, ready to fight again. Each player aims to control areas in both realms and make efficient use of the available resources (energy, gold, inhabitants).

1.71 Mo - In English 1.77 Mo - In French

Chef Alfredo Rulebook

pdf https://cdn.1j1ju.com/medias/d0/04/c6-chef-alfredo-rulebook.pdf

Chef Alfredo is renowned worldwide for his delicious tomato, carrot and bean soups, but his specialty is somewhat unusual: Alfredo’s garlic soup! Today, though, Alfredo is desperate because he can’t recall which soup is boiling in which pot. He needs your help to put the carrots, garlic, beans and tomatoes into the proper pots — and to keep an eye on your fellow players to make sure they’ve done so,...

331.92 Ko - In English 340.47 Ko - In French

The Taverns of Tiefenthal Rulebook

pdf https://cdn.1j1ju.com/medias/97/93/50-the-taverns-of-tiefenthal-rulebook.pdf

The small village of Tiefenthal is famous for its dimly lit taverns. When visiting the famed TAVERN OF THE DEEP VALLEY, you’ll encounter the regulars, who are citizens of the area. Each player assumes the role of a tavern host and tries to attract new, wealthy guests.

5.11 Mo - In English 1.57 Mo - In French

Masters Gallery Rulebook

pdf https://cdn.1j1ju.com/medias/9a/c1/16-masters-gallery-rulebook.pdf

All museums compete for the works of interDuck, the mysterious duck entity. Will you be able to choose the trendiest works or even better, create the trend that will make your museum the most famous in the world? 95 interDuck works to admire and collect in this wonderful, simple, strategic and exciting game that will take you from antiquity to the Middle Ages and from the Renaissance to pop art.

833.73 Ko - In English 665.70 Ko - In French

Galloping Pigs Rulebook

pdf https://cdn.1j1ju.com/medias/33/5c/31-galloping-pigs-rulebook.pdf

The starting player begins and the others follow in clockwise order, the same direction that the pigs race around the track. On a player’s turn, he plays one card face up in a stack next to the food cards. He then moves the pig that matches the color of the background of the card played to the next empty space (clockwise) on the track. Once played, the race cards remain in the discard pile for the...

198.34 Ko - In English 1.03 Mo - In French

Alcatraz: The Scapegoat Rulebook

pdf https://cdn.1j1ju.com/medias/da/c1/2e-alcatraz-the-scapegoat-rulebook.pdf

Alcatraz: The Scapegoat is a cooperative board game for 3–4 players which features a unique traitor mechanism. The players take the roles of prisoners who are planning to escape from Alcatraz together. But it is known in advance that not everyone is going to succeed…

645.85 Ko - In English 1.36 Mo - In French

The End of the World: Alien Invasion Introduction

pdf https://cdn.1j1ju.com/medias/c2/fc/6a-the-end-of-the-world-alien-invasion-introduction.pdf

They run everything, man! They've been running it all since before we even knew there were things to be run! They're the Illuminati, the Skulls, the Masons! They're all of 'em and then some, man! They're the secret society that runs the secret societies. We're all just pawns in their game. What's that? Yeah, of course they know I know... But I know that they know that I know. They'll never see me...

372.84 Ko - In English

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