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pdf https://cdn.1j1ju.com/medias/ba/a4/91-piraten-kapern-rulebook.pdf
On your turn, you draw one Fortune Card and place it in front of you. You take the dice and roll them several times, trying to make sets of identical objects. Ideally, you want to collect sets of Diamonds and Gold Coins which reward extra points.
407.79 Ko - In English 686.04 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/5b/2a/4d-rapidcroco-rulebook.pdf
As quickly as possible identify a certain number of suspects, according to the criteria that are defined by the central computer of the Police force.
23.88 Ko - In English 1.26 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/98/68/0c-trapwords-rulebook.pdf
Before reading this book, check out the Overview which is included as a separate leaflet. The Overview shows how to play one round of the game. The rules are simple, and some people will prefer to learn the game just by reading the Rules Summary on the back side of the leaflet.
1.30 Mo - In English 3.04 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/34/3d/18-sapiens-rulebook.pdf
The time has come for the tribe to leave their shelter and head for new horizons. As clan chief, guide your prehistoric people through the valley. Hunt and gather food, discover safe caves for the upcoming winter, and interact with the other nomad groups.
4.17 Mo - In English 2.24 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/14/8f/1c-munchkin-regle-rapide.pdf
Chaque joueur commence avec quatre cartes de chaque paquet. Un joueur qui recommence avec un nouveau personnage après la mort du précédent prend quatre cartes de chaque paquet.
10.28 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7a/58/42-jokes-de-papa-regle.pdf
Deux équipes vont s’affronter dans des duels de blagues. Le premier qui rit offre un point à l’équipe adverse. La première équipe qui marque 5 points gagne (oui c’est simple mais vous pouvez lire la suite de la règle quand même, ça nous fera plaisir).
663.22 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a5/03/35-loony-quest-paper-toy.pdf
Imprimez ce modèle dans un papier pas trop épais.
116.68 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b9/bb/51-loony-quest-nappe.pdf
Loony Quest Nappe
9.46 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/9c/0f/50-le-passe-trappe-rulebook.pdf
To begin, each player places their disks where they wish in his camp except in front of the trap door. The 2 players play at the same time. The goal of the game is to pass as quickly as possible all the disks of his camp through the trap and leave them in the opponent’s camp.
27.29 Ko - In English 65.56 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d6/08/6f-lettres-de-whitechapel-regle.pdf
Letters from Whitechapel est un jeu de déduction et de bluff qui se déroule en 1888, dans le Londres de Jack l'éventreur. C'est un jeu pour deux à six joueurs, de 13 ans et plus.
673.62 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3f/3a/57-letters-from-whitechapel-rulebook.pdf
Letters from Whitechapel™ is a game of deduction and bluffing set in 1888, in the London of Jack the Ripper. It is a game for two to six players, age 14 or older.
4.67 Mo - In Englishpdf https://cdn.1j1ju.com/medias/46/55/db-u-s-telegraph-regle.pdf
Un cavalier de la compagnie du Pony Express qui transporte entre deux relais le courrier venu de loin, salue les ouvriers qui construisent les derniers tronçons de la ligne de télégraphe. Celui-ci va permettre pour la première fois la liaison d’une seule traite et à grande vitesse entre la Californie et le reste des États-Unis : ”la Transcontinental Telegraph” (ou ”U.S. Telegraph”).
13.56 Mo - In French