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pdf https://cdn.1j1ju.com/medias/3a/09/af-castaways-rulebook.pdf
You’ve been shipwrecked on a deserted isle—do you have the wits to survive until a rescue ship arrives? To make it, you’ll need to build a camp and explore the interior to reach the summit. From there, you will scan the horizon for sign of a nearby ship. Only then will you be able to make a signal and get rescued!
13.39 Mo - In English 19.29 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c5/ca/72-last-will-rulebook.pdf
This is your chance to become rich. You never knew your uncle, but you have heard stories. He was one of those millionaires who achieved staggering wealth during the development of Victorian England. He was also a bit of a hermit, too focused on his business to have any friends.
10.23 Mo - In English 12.26 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/cf/cd/ea-last-bastion-rulebook.pdf
A handful of heroes have just stolen the powerful relics of the Baleful Queen. Without them, the immortal sovereign is weakened; recovering them is now her sole purpose. With the High Mages attempting to destroy them, the heroes have fallen back into the Bastion of the Ancient Kings, where they must defend the fort to the peril of their lives.
7.68 Mo - In English 5.70 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d0/20/d3-krosmaster-junior-rulebook.pdf
Voici un nouveau jeu de plateau pour enrichir votre univers Krosmaster ! Tous les joueurs apprennent le jeu petit à petit grâce aux scénarios. Scénario 1: utilisation seulement de points de mouvement. Scénario 2: Introduction d'un monstre qui va chasser les joueurs. Scénario 3: introduction des points de vie. Scénario 4: introduction des arbres.
6.38 Mo - In Englishpdf https://cdn.1j1ju.com/medias/3b/28/0d-krosmaster-quest-rulebook.pdf
In the vastness of this egg-shaped universe, in the midst of the stars, the comets and nebulas, there is a little planet bursting with life known as the World of Twelve, home to adventurers in search for danger and fortune. You might already know it; it’s the world where the colorful characters of DOFUS and WAKFU live.
7.38 Mo - In Englishpdf https://cdn.1j1ju.com/medias/9f/0a/2e-the-last-bottle-of-rum-rulebook.pdf
The game is played in clockwise order. At the beginning of your turn, draw Action cards until you have 4 in your hand (5 for Humbolt). If you draw a Kraken card, immediately resolve the attack (see p9) and then draw a new card. If there are no cards left, make a new pile by shuffling the cards from the discard pile.
1.16 Mo - In English 1.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b1/34/6f-ringmaster-welcome-to-the-big-top-rulebook.pdf
In this game, you compete to build the best Carnival and thus become the RingMaster. You will do this by playing Stars and Attractions, while occasionally throwing a few dirty tricks and wacky sideshows at your opponents to make sure your Circus is the best!
970.75 Ko - In English 3.65 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/cc/b0/00-rise-of-tribes-beasts-bronze-rulebook.pdf
Beasts & Bronze contains two separate modules that can be played together, separately, or with other modules. The Beasts module introduces new creatures to the Events, and it creates a more interactive experience with the animals of Rise of Tribes. The Bronze module includes a new path to victory. Players may choose to continue to win by gaining 15 points first, or they can be the first to discover...
4.91 Mo - In English 949.80 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/0a/f3/ac-master-word-regle.pdf
Un joueur appelé le “guide” connaît le Maître-mot et va aider les autres joueurs, appelés “chercheurs”, à trouver le Maître-mot. Lors de chaque manche, le guide indique si les propositions que formulent les chercheurs sont de bonnes Pistes.
653.77 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/04/26/6a-fast-curious-by-konbini-regle.pdf
Un joueur est désigné le boss. Chaque joueur choisit parmi ses cartes celle qui d’après lui a le plus de chances de plaire au boss. Le joueur qui a posé la carte préférée par le boss gagne un point et devient le boss du prochain tour. Un joueur gagne la partie quand il a cinq points.
38.23 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/57/a1/a6-master-fox-rulebook.pdf
Master Fox, the famous pin, wishes to take a few holidays away from his Grisbois estate. But before leaving, he will choose a replacement among the most intrepid thieves in the forest. Prove your value by carrying out the missions entrusted to you by the illustrious roublard and by bringing back as much loot as possible from the neighbouring farm!
1.13 Mo - In English 473.24 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d0/f0/cd-last-aurora-rulebook.pdf
Choose the side of the Road board to use in the game. The following setup and rules refers to the Alpha Map, suggested for your first games (see page 16 to use the Beta Map). Place the gameboard on the table, with the Alpha Map side up.
9.12 Mo - In English