All the rules of the game

Looking for a game rule? You are in the right place. Filter, sort and find your rule among thousands of referenced rules.

Sort -
259 / 395 - 4,737 results

Castaways Rulebook

pdf https://cdn.1j1ju.com/medias/3a/09/af-castaways-rulebook.pdf

You’ve been shipwrecked on a deserted isle—do you have the wits to survive until a rescue ship arrives? To make it, you’ll need to build a camp and explore the interior to reach the summit. From there, you will scan the horizon for sign of a nearby ship. Only then will you be able to make a signal and get rescued!

13.39 Mo - In English 19.29 Mo - In French

Last Will Rulebook

pdf https://cdn.1j1ju.com/medias/c5/ca/72-last-will-rulebook.pdf

This is your chance to become rich. You never knew your uncle, but you have heard stories. He was one of those millionaires who achieved staggering wealth during the development of Victorian England. He was also a bit of a hermit, too focused on his business to have any friends.

10.23 Mo - In English 12.26 Mo - In French

Last Bastion Rulebook

pdf https://cdn.1j1ju.com/medias/cf/cd/ea-last-bastion-rulebook.pdf

A handful of heroes have just stolen the powerful relics of the Baleful Queen. Without them, the immortal sovereign is weakened; recovering them is now her sole purpose. With the High Mages attempting to destroy them, the heroes have fallen back into the Bastion of the Ancient Kings, where they must defend the fort to the peril of their lives.

7.68 Mo - In English 5.70 Mo - In French

Krosmaster: Junior Rulebook

pdf https://cdn.1j1ju.com/medias/d0/20/d3-krosmaster-junior-rulebook.pdf

Voici un nouveau jeu de plateau pour enrichir votre univers Krosmaster ! Tous les joueurs apprennent le jeu petit à petit grâce aux scénarios. Scénario 1: utilisation seulement de points de mouvement. Scénario 2: Introduction d'un monstre qui va chasser les joueurs. Scénario 3: introduction des points de vie. Scénario 4: introduction des arbres.

6.38 Mo - In English

Krosmaster: Quest Rulebook

pdf https://cdn.1j1ju.com/medias/3b/28/0d-krosmaster-quest-rulebook.pdf

In the vastness of this egg-shaped universe, in the midst of the stars, the comets and nebulas, there is a little planet bursting with life known as the World of Twelve, home to adventurers in search for danger and fortune. You might already know it; it’s the world where the colorful characters of DOFUS and WAKFU live.

7.38 Mo - In English

The Last Bottle of Rum Rulebook

pdf https://cdn.1j1ju.com/medias/9f/0a/2e-the-last-bottle-of-rum-rulebook.pdf

The game is played in clockwise order. At the beginning of your turn, draw Action cards until you have 4 in your hand (5 for Humbolt). If you draw a Kraken card, immediately resolve the attack (see p9) and then draw a new card. If there are no cards left, make a new pile by shuffling the cards from the discard pile.

1.16 Mo - In English 1.16 Mo - In French

Ringmaster: Welcome to the Big Top Rulebook

pdf https://cdn.1j1ju.com/medias/b1/34/6f-ringmaster-welcome-to-the-big-top-rulebook.pdf

In this game, you compete to build the best Carnival and thus become the RingMaster. You will do this by playing Stars and Attractions, while occasionally throwing a few dirty tricks and wacky sideshows at your opponents to make sure your Circus is the best!

970.75 Ko - In English 3.65 Mo - In French

Rise of Tribes: Beasts & Bronze Rulebook

pdf https://cdn.1j1ju.com/medias/cc/b0/00-rise-of-tribes-beasts-bronze-rulebook.pdf

Beasts & Bronze contains two separate modules that can be played together, separately, or with other modules. The Beasts module introduces new creatures to the Events, and it creates a more interactive experience with the animals of Rise of Tribes. The Bronze module includes a new path to victory. Players may choose to continue to win by gaining 15 points first, or they can be the first to discover...

4.91 Mo - In English 949.80 Ko - In French

Master Word Règle

pdf https://cdn.1j1ju.com/medias/0a/f3/ac-master-word-regle.pdf

Un joueur appelé le “guide” connaît le Maître-mot et va aider les autres joueurs, appelés “chercheurs”, à trouver le Maître-mot. Lors de chaque manche, le guide indique si les propositions que formulent les chercheurs sont de bonnes Pistes.

653.77 Ko - In French

Fast & Curious Règle

pdf https://cdn.1j1ju.com/medias/04/26/6a-fast-curious-by-konbini-regle.pdf

Un joueur est désigné le boss. Chaque joueur choisit parmi ses cartes celle qui d’après lui a le plus de chances de plaire au boss. Le joueur qui a posé la carte préférée par le boss gagne un point et devient le boss du prochain tour. Un joueur gagne la partie quand il a cinq points.

38.23 Ko - In French

Master Fox Rulebook

pdf https://cdn.1j1ju.com/medias/57/a1/a6-master-fox-rulebook.pdf

Master Fox, the famous pin, wishes to take a few holidays away from his Grisbois estate. But before leaving, he will choose a replacement among the most intrepid thieves in the forest. Prove your value by carrying out the missions entrusted to you by the illustrious roublard and by bringing back as much loot as possible from the neighbouring farm!

1.13 Mo - In English 473.24 Ko - In French

Last Aurora Rulebook

pdf https://cdn.1j1ju.com/medias/d0/f0/cd-last-aurora-rulebook.pdf

Choose the side of the Road board to use in the game. The following setup and rules refers to the Alpha Map, suggested for your first games (see page 16 to use the Beta Map). Place the gameboard on the table, with the Alpha Map side up.

9.12 Mo - In English

259 / 395 - 4,737 results