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pdf https://cdn.1j1ju.com/medias/d2/4c/b9-cartagena-ravensburger-rulebook.pdf
Cartagena is a game of course that leads from prison to freedom. To go through the undergrounds represented by six sections, it will be necessary to use the cards that one has in hand. By playing a card with a given symbol (there are six different ones), a player moves one of his six pirates to the first free box with that famous symbol. This sometimes allows to advance several sections in one go,...
1.52 Mo - In English 3.38 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c0/24/ff-8-masters-revenge-rulebook.pdf
8 Masters’ Revenge Only a few made you bite the dust. Coincidentally, that one standing in front of you right now, ready to fight, is one of them. Your hands rise into an impenetrable guard. Your time has come to take revenge!
2.74 Mo - In English 2.77 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b9/72/a8-concordia-venus-rulebook.pdf
Concordia Venus offers two different variants: The Individual Play for 2 to 5 players, and the Team Play for 4 or 6 players (in 2 or 3 teams). Most game rules apply to both variants. It is clearly indicated if any rules apply only to the Individual or the Team Play variant.
3.40 Mo - In English 5.64 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/83/32/58-dreamscape-red-raven-rulebook.pdf
Lurking in the shadows, it is there. This oppressive presence, you always felt it. Guiding your steps to the darkest recesses of your dreams, you hardly dare to look at it when it finally appears on your way.
626.00 Ko - In English 628.96 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7a/7c/f1-vampire-the-masquerade-vendetta-rulebook.pdf
Vampire: The Masquerade - Vendetta is a competitive card game of strategy, bluff, and deduction set in the World of Darkness, a world not unlike our own, seen through a darkened lens (see page 21). During the game, you take control of a scheming vampire and fight to win the support of influential allies and ultimately challenge the throne of Chicago.
5.96 Mo - In English 4.99 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/cf/61/ea-preventodingo-manuel-pedagogique.pdf
Le jeu pédagogique Preventodingo, créé par Brice Robin, se décline en 4 règles très simples. Les règles ont pour objectif de faire en sorte que les enfants connaissent les risques liés aux accidents domestiques, ainsi que les mesures de précaution et de prévention correspondantes.
696.78 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/40/97/e1-unlock-timeless-adventures-rulebook.pdf
In order to learn how to play the game, it is recommended you play the Tutorial adventure first, as it will walk you through the rules. The tutorial can even be played before reading this rulebook. Just follow the setup instructions as indicated below: u Place the start card (with the title of the adventure) in the center of the table, with the text faceup.
17.05 Mo - In English 1.40 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/48/08/b9-adventure-games-monochrome-inc-rulebook.pdf
In this cooperative game, you and your team will break into Monochrome Inc. You will experience — and be part of — a story that plays out in three chapters. The game play for each chapter lasts approximately 90 minutes. You can save the game at any time or at the end of a chapter (see page 9). In this way, you can pause the game and continue playing during your next game night. You can also play the...
858.22 Ko - In English 2.96 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/0a/2e/69-unlock-legendary-adventures-regle.pdf
Il est conseillé, pour vous familiariser avec le jeu, de commencer par le Tutoriel qui vous explique les règles. Vous pouvez jouer ce Tutoriel avant de lire les règles du jeu. Suivez simplement la mise en place indiquée ci-dessous.
11.30 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ea/5c/04-paper-dungeons-une-mine-daventures-variants.pdf
Comme décrit, pour chaque mission, les dégâts infligés aux monstres sont doublés pour leur ennemi juré respectif (par exemple, l’ennemi juré du Guetteur est le Magicien) Chaque donjon fait appel à 3 monstres et donc 3 ennemis jurés parmi les 4 personnages de votre groupe. Le 4ième personnage sera là pour défendre votre groupe contre ceux des adversaires !
328.99 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/22/fb/2d-hero-realms-the-ruin-of-thandar-adventure-book.pdf
Read The Ruin of Thandar Rulebook first. Once you are ready to play, this Adventure Book will guide you through the setup and story for each of the three encounters in the campaign box set. In this book, italic text under story banners is meant to be read aloud to all players. For each encounter in this book, the players set up as normal (see Rulebook page 4), and the Market and Fire Gems are set...
1.77 Mo - In English 1,020.25 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/1a/31/7e-ghost-adventure-rulebook.pdf
The statues of the Ancients have always watched over the little folk. At least until today: The wolf-warriors of the North have landed to destroy these magic totems and capture the spirits that inhabit them. The sole survivor, a little ghost mouse, climbs onto his top to save the world from the nightmarish monster and its servants. It’s up to you to take this adventure full of twists and magic for...
7.54 Mo - In English 7.54 Mo - In French