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Hive Carbon Rulebook

pdf https://cdn.1j1ju.com/medias/f5/d4/d1-hive-carbon-rulebook.pdf

Hive is a strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. The base game of Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving. Hive Carbon and Hive Pocket include the Mosquito and Ladybug expansions, for a total of 26 pieces.

869.30 Ko - In English 1.40 Mo - In French

Hive Pocket Rulebook

pdf https://cdn.1j1ju.com/medias/07/88/25-hive-pocket-rulebook.pdf

Hive is a strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. The base game of Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving. Hive Carbon and Hive Pocket include the Mosquito and Ladybug expansions, for a total of 26 pieces.

559.29 Ko - In English 922.99 Ko - In French

Hive Rulebook

pdf https://cdn.1j1ju.com/medias/96/cb/a5-hive-rulebook.pdf

Starting with white, players alternate turns performing a single action (pass, place or move) until a Queen Bee is completely surrounded. The game ends in a draw if both Queen Bees are surrounded in the same turn, otherwise the player whose Queen Bee is surrounded loses the game. The game may also end in a draw if the players have exactly repeated the same position three times, or if it is mutually...

60.71 Ko - In English 238.86 Ko - In French

Hive: The Mosquito Rulebook

pdf https://cdn.1j1ju.com/medias/2b/57/33-hive-the-mosquito-rulebook.pdf

The Mosquito pieces can be added to a standard Hive set before the start of the game giving each player 12 pieces to play with. During the game, they are placed in the same way as the other pieces. Once in play, the Mosquito takes on the movement characteristics of any creature it touches at the time, thus changing its characteristics throughout the game.

43.11 Ko - In English 20.65 Ko - In French

Merchants Cove Rulebook

pdf https://cdn.1j1ju.com/medias/02/86/1b-merchants-cove-rulebook.pdf

Welcome ashore! Merchants Cove is a highly asymmetrical Eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase...

8.26 Mo - In English 11.77 Mo - In French

Merchants Cove The Blacksmith

pdf https://cdn.1j1ju.com/medias/01/c4/70-merchants-cove-the-blacksmith.pdf

A Blacksmith’s job is straightforward. As Olaf Thundercrack, you work with fire and metal. You have four hot furnaces. And you forge weapons and armor to equip adventurers for battle. Honest, efficient, and hardworking, you can easily avoid corruption—as long as you can handle the heat!

1.07 Mo - In English 1.42 Mo - In French

Merchants Cove The Captain

pdf https://cdn.1j1ju.com/medias/e7/3c/2d-merchants-cove-the-captain.pdf

As the swarthy Captain Greentail, you sail your fleet on the high seas in search of valuable treasures to bring back and sell at the piers. You won’t know what kinds of treasures are buried on the outlying islands until you go searching, but surely, many riches await you. During these journeys you may also discover mysterious temptations— and dark curses—hidden in the waves. Yet it’s not all so glamorous...

1.08 Mo - In English 1.57 Mo - In French

Merchants Cove The Chronomancer

pdf https://cdn.1j1ju.com/medias/6c/f2/13-merchants-cove-the-chronomancer.pdf

As Wiz Grey, the Chronomancer, you and your assistant, Humpty McHalf, are entrepreneurial time travelers. You’ve made a business out of revisiting history to bring back valuable relics and artifacts. But the machines are rickety! Oftentimes throughout the day—or was it yesterday?—you and Humpty just end up running around your workshop trying to configure the unstable time portals. If you let them...

1.29 Mo - In English 1.72 Mo - In French

Merchants Cove The Peddler

pdf https://cdn.1j1ju.com/medias/5c/fa/da-merchants-cove-the-peddler.pdf

As a brick-and-mortar merchant trying to make a living in Merchants Cove, there’s nothing more frustrating than a shady peddler rolling into town trying to steal your business. Here, you’ll be dealing with: Nozama, a traveling mercantile nuisance, whose counterfeit wares can easily fool most eyes.

853.24 Ko - In English 1.12 Mo - In French

Merchants Cove The Dragon Rancher

pdf https://cdn.1j1ju.com/medias/37/2c/81-merchants-cove-the-dragon-rancher.pdf

Dragons are the hottest steeds in demand— and you, Dwelma Draketooth, have the market cornered. As a seventh-generation dragon rancher, your last name is associated with the most sought-after serpents in the 5-Realms. Yet it’s not all glamorous! Young dragons are a handful to raise: they are fussy eaters, require lots of room to grow, and leave behind huge, steaming piles...

640.72 Ko - In English 901.59 Ko - In French

Merchants Cove The Innkeeper

pdf https://cdn.1j1ju.com/medias/f2/53/da-merchants-cove-the-innkeeper.pdf

As Mr. Nasty, the infamous innkeeper, you give customers a simple promise: a stiff drink, soft bed, and swift kick in the pants for those who start trouble. You won’t sell large goods at the piers like other merchants in town. Instead, you’ll offer room and board to tired adventurers after the markets close for the day.

1.11 Mo - In English 1.58 Mo - In French

Merchants Cove The Oracle

pdf https://cdn.1j1ju.com/medias/64/a8/c1-merchants-cove-the-oracle.pdf

As Haggatha the Oracle, you deal in fortunes for the unfortunate. Read the stars, divine the future, and twist the fates in your attempts to part folks from their precious gold. Weary adventurers visit your shop in search of hope and guidance. You offer this through lucky charms and horoscopes, but sometimes you need to do a little voodoo, too.

1.08 Mo - In English 1.59 Mo - In French

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