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pdf https://cdn.1j1ju.com/medias/cd/50/22-save-the-dragon-regle.pdf
La légende est formelle … le prince ou la princesse qui arrivera à libérer le dragon rendra sa gloire au royaume. Mais ce dragon est retenu par des mages diaboliques qui lancent d’énormes rochers pour les empêcher de monter. Zigzaguez, protégezvous derrière un bouclier et soyez le premier à délivrer le dragon !!!
1.01 Mo - In English 1.01 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/81/5b/7a-magic-the-gathering-comprehensive-rulebook.pdf
This document is the ultimate authority for Magic: The Gathering® competitive game play. It consists of a series of numbered rules followed by a glossary. Many of the numbered rules are divided into subrules, and each separate rule and subrule of the game has its own number. (Note that subrules skip the letters “l” and “o” due to potential confusion with the numbers “1” and “0”; subrule 704.5k is...
1.19 Mo - In English 1,009.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/42/77/27-five-seals-of-magic-rulebook.pdf
The mysterious Arcana Tower has been left without a master. The magicians of the Great Pentad, rulers of the five parts of the world and vassals of the Archmage, can find no trace of him — neither in this world, nor in any of the other dimensions known to them; neither among the living, nor the dead.
1.66 Mo - In English 5.40 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/77/c3/c1-tresors-a-la-derive-regle.pdf
Les trésors sont nombreux sur les plages de la mer du Sud. Amassez-les et empilez-les habilement sur votre radeau. Mais soyez prudents lorsque vous voguez d’île en île ! Tout ce qui tombe à l’eau revient à Tilda, la tortue de mer... Ceux qui empilent habilement les trésors et gardent leur calme pendant le transport auront toutes les chances de remporter la partie. Alors, larguez les amarres moussaillons...
1.76 Mo - In German 1.76 Mo - In English 1.76 Mo - In Spanish 1.76 Mo - In French 1.76 Mo - In Italian 1.76 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/69/d8/4b-enquetes-a-los-angeles-nouveaux-crimes-regle.pdf
Enquêtes à Los Angeles prend place à Los Angeles, dans les cruelles années 1940. La plupart des joueurs se glisseront dans la peau d’inspecteurs préposés aux homicides du département de police de Los Angeles (le LAPD). Assoiffés de gloire, ils seront prêts à tout pour clore l’enquête, qu’il s’agisse d’intimider des suspects, de cacher des preuves et de recruter des indics qui les avertiront de l’avancée...
3.79 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ea/82/54-saboteur-the-dark-cave-rulebook.pdf
Just as you get your hands on the gold, the earth starts to shake. The cave’s roof is falling in and water starts pouring through the cracks. There’s only one thing to do: find an exit, quickly! But suddenly, it starts dawning on you that not all the dwarves in the clan are loyal to each other. Some of them may even work for another clan! Save the gold! Otherwise, all will be lost…
890.25 Ko - In English 693.90 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b3/58/e5-detective-signature-series-petty-officers-rulebook.pdf
Investigating can wear you down. Day after day—faced with the worst the world has to offer—it helps when you have someone to return to when the work is done. And if that someone happens to have a wet nose, fluffy paws, and a love for cuddles, then all the better.
290.91 Ko - In English 146.50 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/71/8f/9b-fog-of-love-rulebook.pdf
Fog of Love is a game for two players. You will create and play two vivid characters who meet, fall in love and face the challenge of making an unusual relationship work. You will play from the very first sparks of attraction through meeting in-laws, awkward situations, parties, thoughtful gifts, secret affairs, kids, arguments and reconciliations, to a hopefully happy ending.
1.24 Mo - In English 1.03 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a6/ba/5f-cluedo-dvd-regle.pdf
Avant de commencer à jouer, vous devez retirer les cadenas de leur support et les figurines et les cartes de leurs emballages. Jetez les emballages.
694.00 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/53/d7/70-munchkin-cthulhu-3-the-unspeakable-vault-rulebook.pdf
This set contains five cards of a type first introduced in Call of Cowthulhu . . . Madness! A Madness card is played like a Curse – if you draw it face up, you acquire it. If you draw it face down, you can give it to another player at any time.
524.29 Ko - In Englishpdf https://cdn.1j1ju.com/medias/62/b2/d1-innovation-rulebook.pdf
Innovation is a game of civilization building through technologies, ideas, and ingenuity. Starting in the Stone Age, you will choose the innovations that define your people’s destiny through history... from the humble beginnings of The Wheel and Clothing, to Gunpowder, Democracy, and Combustion, all the way to Satellites and The Internet.
1.42 Mo - In English 12.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/df/5b/a3-innovation-echoes-of-the-past-rulebook.pdf
Separately shuffle the age decks of the base game, and Echoess. Stack the Echoes of the Past underneath the Base cards, in a cross. Then create an achievements pile with one base card of each age, as usual.
1.20 Mo - In English