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pdf https://cdn.1j1ju.com/medias/d9/eb/50-dungeon-fighter-rock-and-roll-rulebook.pdf
Guys! I would act surprised as usual, but I really can't be anymore, can I? You're seasoned heroes. I took your success for granted... well, almost. And since you don't have that strange look on your faces anymore, I assume that you were expecting my apperance, too, right?
1.85 Mo - In English 5.93 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3c/52/98-munchkin-6-demented-dungeons-rulebook.pdf
Dungeon cards are double-sized, both to give lots of room for both art and text and to make SURE you don’t mix them into other decks.
784.42 Ko - In Englishpdf https://cdn.1j1ju.com/medias/a1/f9/10-masmorra-dungeons-of-arcadia-rulebook.pdf
Beneath the streets of the great city of Arcadia, far from the eyes of its citizens, lies the Masmorra: a magic dungeon created to train and test those brave Heroes who seek to join Arcadia’s powerful guilds.
4.84 Mo - In Englishpdf https://cdn.1j1ju.com/medias/bf/19/cf-one-deck-dungeon-rulebook.pdf
Adventure calls! Lairs of monstrous enemies have sprung up all over the countryside. As heroes, your duty is clear: conquer every dungeon, defeat every foe, and overcome every peril. As is tradition, you’ll enter each dungeon with only the simplest equipment, and gather better loot as you delve.
2.58 Mo - In English 3.14 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/76/c6/6c-memoir-44-through-jungle-and-desert-rulebook.pdf
This Battle Map introduces two new Combat Card Decks: the Jungle Combat deck and the Desert Combat deck. These new Combat decks are designed to help spice up your Memoir ‘44 scenarios by introducing the tangled chaos of jungle warfare, or the harsh conditions of desert warfare, where applicable.
780.82 Ko - In English 823.87 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/03/65/21-the-hunger-rulebook.pdf
The Hunger is a race in which each vampiric player must optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire without burning to...
2.44 Mo - In English 12.86 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7a/38/40-jeu-des-echelles-dans-la-jungle-regle.pdf
Le flèche rotative indique aux joueurs le nombre de cases que peut parcourir leur animal le long du serpent. Mais attention! Juste avant la fin de la course, il faut avoir le coup de main et de la chance! Le premier à rejoindre la hutte à côté de la tête du serpent a gagné.
12.12 Mo - In German 12.12 Mo - In English 12.12 Mo - In Spanish 12.12 Mo - In French 12.12 Mo - In Italian 12.12 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/5b/5a/11-talisman-the-dungeon-rulebook.pdf
Eons ago, a crafty wizard dared to pit his arcane arts against the infernal powers of the Lord of Darkness. The battle raged for days until finally, to the demon overlord’s outrage and horror, the wizard trapped him within his own dungeon and stole his diabolical powers. Using the power he had taken from the Lord of Darkness, the wizard enslaved mysterious spirits and compelled them to forge a magical...
3.80 Mo - In Englishpdf https://cdn.1j1ju.com/medias/c6/3b/ab-jungle-logic-rulebook.pdf
Playing the game: Place the 9 tokens on the table and lay the challenge cards to one side. Take one challenge card and try to fill the grid with the 9 tokens, respecting the indications given: If an animal is already drawn on the grid, place one of the 3 tokens of that animal on the square. The indication (number + animal) on the margin of the grid indicates the exact number of tokens of that animal...
1.11 Mo - In English 1.11 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/0b/05/78-kung-fu-panda-the-board-game-rulebook.pdf
There is a place deep in the heart of Ancient China where true legends are born. Through wise teachings and the perfection of exotic martial arts, masters hone their craft and steel their minds to protect the good and combat evil.
3.16 Mo - In English 3.56 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/76/68/4f-dungeon-roll-rulebook.pdf
In Dungeon Roll, the goal of the players is to collect maximum experience points by defeating monsters, fighting the Dragon and collecting treasure. Using special dice, they must overcome all the obstacles that will stand before them in the depths of the dungeon, and end up facing the ultimate boss: the Dragon!
2.17 Mo - In English 187.63 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/8b/36/52-dungeon-petz-rulebook.pdf
In Dungeon Petz, you run a pet shop for dungeon lords. You start with your family of imps, some gold, and one dirty old cage. The game consists of five or six rounds. In each round, you send your family members out to buy baby pets, cages for pets, food for pets, etc. Those imps who are not out shopping are busy caring for the pets, entertaining them, cleaning their cages, and watching them grow....
10.01 Mo - In English 15.58 Mo - In French