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Dungeon Lords Rulebook

pdf https://cdn.1j1ju.com/medias/06/47/71-dungeon-lords-rulebook.pdf

They meet in a tavern. They quaff a few ales. Before the night is over, the strong warrior, the wily wizard, the commited priest and the sneaky thief form an inseparable party of adventurers, ready to rid the world of evil. And wouldn’t you know it? There just happens to be some evil within easy walking distance. A dark lord has filled a nearby hill with tunnels, traps, treasure, and trolls.

8.74 Mo - In English 9.64 Mo - In French

Knock ! Knock ! Dungeon ! Rulebook

pdf https://cdn.1j1ju.com/medias/25/dd/c8-knock-knock-dungeon-rulebook.pdf

Keeps become more and more difficult. Start with the first before tackling those after. Don’t panic: the more you play, the more experience you will have of the game. Talk to one another as much as possible, as long as you’re allowed! It’s vital you work together in these Keeps. Fight 1 creature after another wherever possible. The fight will be easier!

950.61 Ko - In English 957.73 Ko - In French

Munchkin Dungeon Rulebook

pdf https://cdn.1j1ju.com/medias/d8/ff/90-munchkin-dungeon-rulebook.pdf

Welcome, dear player, to Munchkin Dungeon! As you are no doubt a canny strategist, I’ll assume you’d like to know the GOAL OF THE GAME (as alluded to in the subheading up there). IN SHORT, you have to kick open doors, fight Monsters, collect Loot, and level up. Why go through all the trouble? Well, aside from the fact that this is clearly a satire of medieval fantasy tropes that hews closely to obvious...

4.00 Mo - In English

One Card Dungeon Rulebook

pdf https://cdn.1j1ju.com/medias/10/4e/1e-one-card-dungeon-rulebook.pdf

A Place the Dungeon Card on the table with the Level Indicator for Level 1. B Place four dice just below the card under the Speed, Attack, Defense and Range icons, with Speed, Attack and Defense set to 1, and Range set to 2. These will track your Adventurer’s Abilities.

827.53 Ko - In English

Agricola Règle (Funforge)

pdf https://cdn.1j1ju.com/medias/74/7f/a7-agricola-2016-regle.pdf

Les joueurs gèrent et développent une ferme sous tous ses aspects. Ils labourent et sèment des champs pour récupérer des cultures, qu’ils peuvent utiliser pour nourrir leur famille ou pour augmenter leur rendement. Ils construisent des pâturages et des étables pour accueillir et élever des animaux.

3.00 Mo - In French

Unfathomable Rulebook

pdf https://cdn.1j1ju.com/medias/14/4f/85-unfathomable-rulebook.pdf

The year is 1913. You are the passengers and crew aboard the steamship SS Atlantica, a small passenger ship operated by Fairmont Shipping Co. that is traveling across the Atlantic Ocean en route to Boston, Massachusetts. During the first days of the voyage, there are rumors that the lookouts have spotted large, dark shapes in the water following behind the ship. Some of the ship’s occupants have been...

13.52 Mo - In English

Unfold: Dark Story Rulebook

pdf https://cdn.1j1ju.com/medias/96/49/6f-unfold-dark-story-rulebook.pdf

Read the texts in consecutive order starting with page 02. All elements needed to solve the puzzle are on the spread in front of you. All answers to the puzzles are numerical codes. They may contain 3 or 4 digits or sometimes even a percentage.

436.95 Ko - In English 207.04 Ko - In French

Unfold Kids. Kid's Quest: Mission Cookies Rulebook

pdf https://cdn.1j1ju.com/medias/a5/7c/82-unfold-kids-kids-quest-mission-cookies-rulebook.pdf

This is a tabletop quest in the form of two small fold-out envelopes. DO NOT UNFOLD THEM IMMEDIATELY! First carefully read the rules (here and on the inside of the cover), then start reading the story page by page. Do not open new pages unless you are instructed to do so. Usually, you’ll need to solve a puzzle in order to turn over a page. In these cases, NEVER open the next page or read on until...

279.84 Ko - In English 215.62 Ko - In French

Funfair Rulebook

pdf https://cdn.1j1ju.com/medias/64/a7/45-funfair-rulebook.pdf

Build the best theme park in the city, over the course of six rounds. Score the most points at game end, using any or all of these ways to score: Attraction size – add upgrade icons to score more points. Blueprints – build your park to match specific plans. Coins – score points for your final coin total. Staff members - score points as marked. Award - match the Award condition to score the points....

4.04 Mo - In English 2.89 Mo - In French

Unearth Rulebook

pdf https://cdn.1j1ju.com/medias/6d/8b/11-unearth-rulebook.pdf

Your five dice represent your tribe of Delvers. Every turn you’ll choose one die to roll on a specific Ruin. Your Delver cards can be played before this roll to enhance your efforts.

2.67 Mo - In English

Freedom: The Underground Railroad Rulebook

pdf https://cdn.1j1ju.com/medias/5f/08/7d-freedom-the-underground-railroad-rulebook.pdf

Slavery and what it embodied had been a point of contention since the founding of the United States. Thanks to the efforts of men and women across the country, it was abolished. In FREEDOM: THE UNDERGROUND RAILROAD, players take on the role of these brave Abolitionists. They attempt to end the institution of slavery by influencing pivotal events of the time, raising funds for the Abolitionist Cause,...

2.85 Mo - In English 6.00 Mo - In French

Thunderbirds Rulebook

pdf https://cdn.1j1ju.com/medias/00/97/b6-thunderbirds-rulebook.pdf

Released between 1965 and 1966 in England and 10 years later in France, the series Thunderbirds (The Sentinels of the Air) rocked a generation to the point of becoming cult. Today.

2.45 Mo - In English 11.69 Mo - In French

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