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Arena: For the Gods ! Rulebook

pdf https://cdn.1j1ju.com/medias/73/90/e3-arena-for-the-gods-rulebook.pdf

In a first phase, you are behind the scenes of the Arena. It is high time to equip yourself: choose weapon, armor, mount and spell among the equipments that are proposed to you.

3.61 Mo - In English 3.75 Mo - In French

Take it Easy! Rulebook

pdf https://cdn.1j1ju.com/medias/9c/43/a7-take-it-easy-rulebook.pdf

Before playing for the first time, carefully push out the hexagonal tiles from the punched boards. Each player takes one game board and the set of tiles in the matching color.

720.52 Ko - In English 3.52 Mo - In French

Tchin Tchin Rulebook

pdf https://cdn.1j1ju.com/medias/72/f9/70-tchin-tchin-rulebook.pdf

Being quicker than the other players to perform the appropriate action and pronounce the appropriate word depending on the situations depicted on the “Let’s have a drink” cards !

75.76 Ko - In English 680.68 Ko - In French

Charterstone Rulebook

pdf https://cdn.1j1ju.com/medias/4e/0e/77-charterstone-rulebook.pdf

Charterstone is a legacy game, which means you will make permanent changes to the game, mostly in the form of writing on the board/cards with markers (provided by the players) and stickers. You will start out with access to only a small portion of the content in this box.

1.46 Mo - In English 1.77 Mo - In French

Clans of Caledonia Rulebook

pdf https://cdn.1j1ju.com/medias/17/ed/42-clans-of-caledonia-rulebook.pdf

Clans of Caledonia is a strategic economic game set in 19th-century Scotland. During this period, Scotland made the transition from a predominantly agricultural economy to an industrialised one, heavily reliant on trade and export. As a consequence, food production increased to support the growth in population, cheap cotton imports increasingly replaced linen, and raising sheep gained importance.

2.25 Mo - In English 6.38 Mo - In French

Sherlock Holmes Rulebook

pdf https://cdn.1j1ju.com/medias/db/f7/c8-sherlock-holmes-rulebook.pdf

Welcome to the Victorian-era streets of London. The fog spreads, crime is lurking, and you, one of the Baker Street Irregulars, are there to lead the investigation...

3.15 Mo - In English 671.24 Ko - In French

Guédelon: Le Jeu Rulebook

pdf https://cdn.1j1ju.com/medias/a2/04/77-guedelon-le-jeu-rulebook.pdf

This translation is done by Esben Meulengracht Flachs (Esbenmf). No infringement on Asyncron’s rights is intended. A copy of the original game is required to play the game. For illustrations please refer to the original French rules.

159.26 Ko - In English 20.17 Mo - In French

13 Clues Rulebook

pdf https://cdn.1j1ju.com/medias/91/1b/66-13-clues-rulebook.pdf

To be the first player to solve your own Mystery, correctly identifying the Person, Location, and Weapon.

1.31 Mo - In English 1.31 Mo - In French

Altiplano Rulebook

pdf https://cdn.1j1ju.com/medias/b6/00/6d-altiplano-rulebook.pdf

You are in the South American highlands, somewhere between the high mountain ranges of Bolivia and Peru. An altitude of more than 3,000 meters imposes tough demands on the people to utilize the scant vegetation for their needs.

2.76 Mo - In English 6.63 Mo - In French

Cities of Splendor Rulebook

pdf https://cdn.1j1ju.com/medias/ba/bd/d3-cities-of-splendor-rulebook.pdf

Discover new ways to play Splendor! The cities of Splendor contains 4 independent extensions for Splendor, the first game of Space Cowboys: Cities, Counts, East, Bastions.

875.15 Ko - In English 1.36 Mo - In French

The Princes of Florence Rulebook

pdf https://cdn.1j1ju.com/medias/7d/b7/06-the-princes-of-florence-rulebook.pdf

Experience the golden age of the Renaissance. Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. The players support the builders, artists, and scholars so that their completed works will bring their families fame and prestige.

775.79 Ko - In English 776.75 Ko - In French

Nations Rulebook

pdf https://cdn.1j1ju.com/medias/a2/5a/c0-nations-rulebook.pdf

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought and built together in nations. Great nations protect and provide for their own, while fi ghting and competing against both other nations and nature itself.

10.26 Mo - In English 9.09 Mo - In French

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