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Casting Rulebook

pdf https://cdn.1j1ju.com/medias/f9/5e/15-casting-rulebook.pdf

You’re in Hollywood…dream beaches, year round sunshine, your “killer” smile and pretty girls in bikinis! But Hollywood is also the ruthless world of cinema…and with it, it’s “clichés”!

169.87 Ko - In English 1.29 Mo - In French

Fief: France 1429 Rulebook

pdf https://cdn.1j1ju.com/medias/29/d0/0f-fief-france-1429-rulebook.pdf

Place the Game Board in a central location. The map represents a portion of France in the Middle Ages. Villages have square outlines and are connected by roads that allow Lord and Troop movement.

2.89 Mo - In English 7.79 Mo - In French

Chimère Rulebook

pdf https://cdn.1j1ju.com/medias/7f/fb/63-chimere-rulebook.pdf

The good king wants a new mascot for his kingdom. He is looking for the best wizard of the realm to design him a wonderful chimera. To end his search, he is organizing a tournament where all the wizards of the realm will compete.

2.32 Mo - In English 3.40 Mo - In French

Amun-re Rulebook

pdf https://cdn.1j1ju.com/medias/56/75/09-amun-re-rulebook.pdf

In ancient Egypt, ages and generations rise and fall under the watchful eyes of Amun-Re. Leading a royal family, you will contend with the other families to acquire provinces, build grand temples and pyramids, and cultivate your fields as the capricious Nile permits. At the end of Egypt’s classical era, history will revere only one name above all others.

3.28 Mo - In English 2.04 Mo - In French

Amun-Re: The Card Game Rulebook

pdf https://cdn.1j1ju.com/medias/29/8a/86-amun-re-the-card-game-rulebook.pdf

The “Amun-Re” card game is set in ancient Egypt. The game lasts three Kingdoms, during which you will first acquire then develop three Provinces. To win, you must control the most prosperous Provinces, make the most bountiful offerings to Amun-Re, and construct as many Pyramids as possible.

6.39 Mo - In English 6.52 Mo - In French

Game of Trains Rulebook

pdf https://cdn.1j1ju.com/medias/ce/81/2b-game-of-trains-rulebook.pdf

Each player has a train in front of them that consists of a locomotive and 7 railcars that are arranged in descending, numerical order. During their turn, players can take a new railcar card to replace one of their existing railcars. Players can also use a card’s ability to change the order of their railcars or even remove them from other players’ trains.

290.84 Ko - In English 294.01 Ko - In French

Spellcaster Rulebook

pdf https://cdn.1j1ju.com/medias/e7/3c/3a-spellcaster-rulebook.pdf

Each team starts with 10 Energy crystals and 2 Sapphires. Each Mage starts with three Spell cards. On each Mage’s turn, they may only activate cards that face their team.

450.69 Ko - In English 382.52 Ko - In French

Splash ! Rulebook

pdf https://cdn.1j1ju.com/medias/07/b7/9c-splash-rulebook.pdf

Place the wooden pieces in a pile in the center of the table. Place the water drop tokens next to them. Then distribute the pieces among the players as follows: each player in turn (proceeding clockwise) takes a piece from the pile until all pieces have been distributed (each player should have the same number of pieces). You are now ready to start the game!

391.50 Ko - In English 359.70 Ko - In French

ICECOOL Rulebook

pdf https://cdn.1j1ju.com/medias/a7/80/06-icecool-rulebook.pdf

In each round one of the players takes the role of the Hall Monitor (the Catcher) — his aim is to catch the other penguins (the Runners), who will try to collect fish hanging from the doors.

2.48 Mo - In English 1.85 Mo - In French

Catan Rulebook

pdf https://cdn.1j1ju.com/medias/7a/18/fd-catan-rulebook.pdf

Dear Settlers, To make it as easy as possible for you to start playing Catan®, we use an award-winning rules system, which consists of 3 parts. First, if you do not know how to play Catan, please read the Game Overview on page 16 (the back cover).

6.57 Mo - In English 2.19 Mo - In French

Struggle for Catan Rulebook

pdf https://cdn.1j1ju.com/medias/a5/77/76-struggle-for-catan-rulebook.pdf

In The Struggle for Catan (SfC), your goal is to be the first to acquire ten victory points. To triumph, you must use your resources to build the best combination of roads, settlements, cities, city expansions, and knights.

394.94 Ko - In English 862.35 Ko - In French

Ekö Rulebook

pdf https://cdn.1j1ju.com/medias/d2/69/67-eko-rulebook.pdf

There once was a powerful Emperor, the respected Ekö, who reigned over a vast and prosperous realm, full of magic and grandiose cities. The Gods honored the Emperor by giving him four children, who governed his provinces.

664.19 Ko - In English 661.10 Ko - In French

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