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pdf https://cdn.1j1ju.com/medias/78/04/16-magnastorm-rulebook.pdf
Down below you can see the planet Magnastorm. It is not as quiet as it seems from space. The giant magnetic storm repeatedly emits thunderbolts, piercing the thick atmosphere and reaching up to your lander. Meanwhile your scout runner explores the surface and reports fascinating discoveries of departed cultures. A “highly developed” civilization once lived here, but it seems that survival was too...
18.10 Mo - In Englishpdf https://cdn.1j1ju.com/medias/8a/8e/e6-cairn-rulebook.pdf
The long winter is coming to an end; spring is coming. It is time for mankind to plow the soil and to tame the beast. It is time for the children of the earth to erect stones of power. It is time to enchant the land anew.
527.34 Ko - In English 528.70 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a6/ee/4e-hadara-rulebook.pdf
First game setup: When setting up the game for the first time, you will need to attach the wheel to the game board. See “Wheel Assembly” on page 11 for instructions. Connect the 5 segments of the board together in any order and place the board in the middle of the table...
6.07 Mo - In Englishpdf https://cdn.1j1ju.com/medias/ce/e4/18-imperial-settlers-empires-of-the-north-rulebook.pdf
Settlers from three Nordic empires have decided to start their voyages and set sail for new lands in hopes of finding more resources, and increasing their opportunities to expand. Building new structures, taking advantage of upcoming events, and outsmarting opponents is their path to greatness.
3.06 Mo - In English 2.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c6/aa/8b-elder-sign-rulebook.pdf
I know I will be called insane for what I am about to do. But you must believe me when I tell you that this museum is alive, infected with an ancient evil. Once these diabolical forces become manifest, they will reduce humanity to cinders. Night after night, I have scoured the exhibits and relics, fighting to keep the horrors at bay and learning what I can.
994.38 Ko - In English 16.99 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/08/fb/73-sagrada-passion-rulebook.pdf
Return to the famous Sagrada Familia cathedral in Sagrada: Passion, the first of the three Great Facades expansions. This modular expansion revels in artistic freedom—add everything inside or handpick individual components to enhance your crafting experience.
918.84 Ko - In English 844.93 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/1a/9d/c5-tapestry-rulebook.pdf
In Tapestry, you will advance on 4 advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. Along the way, you will also improve your income, build your capital city, leverage your unique abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
1.82 Mo - In English 1.09 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/fc/ee/c7-teotihuacan-city-of-gods-rulebook.pdf
Players play as scions of powerful noble families trying to achieve everlasting glory while planning the construction of Teotihuacan. Earn victory points in many ways: seek the favour of the gods, be the greatest architect of the pyramid, and have the most prestigious plots along the Avenue of the Dead! May the gods help you win!
1.51 Mo - In English 8.38 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/fc/8e/c2-teotihuacan-late-preclassic-period-rulebook.pdf
Teotihuacan is bustling with action! The city is ever expanding and growing, drawing inhabitants from nearby areas to make Teotihuacan their new home. A glorious new temple has just been constructed, attracting local governors to seek the blessings of the gods as they continue to build and decorate the city.
2.59 Mo - In Englishpdf https://cdn.1j1ju.com/medias/da/ba/87-5er-finden-rulebook.pdf
In 5ER FINDEN, every round 5 dice are rolled for players to try and combine into FIVES on their boards. But it’s not that simple – there is limited space and each shape can only be found once. Don’t take too long looking for your shape, though, another player might signal the end of the round at any time!
1.00 Mo - In English 1,023.21 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/ff/4f/5d-a-thiefs-fortune-rulebook.pdf
You are a thief, always on the lookout for the next target to hit. You decide to sneak into the Royal Palace, break in its treasure room, and look for the mythical treasures rumored to be hidden there. Among piles of gold, emeralds, and precious jewelry, you stumble upon a chest containing a mysterious hourglass. As soon as you touch it, you are filled with mystical energy and realize its true power:...
5.29 Mo - In Englishpdf https://cdn.1j1ju.com/medias/17/d7/70-glen-more-ii-chronicles-rulebook.pdf
In Glen More II: Chronicles, each player is the clan leader of a Scottish clan from the early medieval ages until the 19th century, looking to expand their territory and wealth. The success of your clan depends on your ability to make the right decision at the right time - by growing barley for whisky production, by selling your goods on the various markets, by befriending clans in the scottish Highlands,...
3.84 Mo - In English 6.71 Mo - In French