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pdf https://cdn.1j1ju.com/medias/37/57/71-dune-rulebook.pdf
Frank Herbert’s classic science fiction novel Dune will live for generations as a masterpiece of creative imagination. In this game, you can bring to life the alien planet and the swirling intrigues of all the book’s major characters.
1.87 Mo - In English 223.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/6c/7d/4a-dune-1979-rulebook.pdf
Frank Herbert's classic science fiction novel Dune will live for many generations as a masterpiece of creative imagination. In this game you can bring to life the forbidding alien planet and the swirling intrigues of all the book's major characters. Dune - the very name conjures up desolation. Desert sandscapes cover most of the planet surface, broken only by great rock ridges.
1.02 Mo - In English 5.95 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d3/af/a2-pandemic-legacy-saison-0-rulebook.pdf
1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called "Project MEDUSA". You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world using carefully constructed aliases to move swiftly between Allied, Neutral, and Soviet cities.
10.59 Mo - In Englishpdf https://cdn.1j1ju.com/medias/e5/d5/d1-prehistories-rulebook.pdf
Each player takes a cave, 12 Hunter cards and 8 Totem tokens of one color, and a player aid card. Each player shuffles their Hunter cards and creates a stack next to their cave. Then, they draw 3 cards as their starting hand, which they can look at, without showing them to the other players.
6.34 Mo - In English 6.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/06/2e/e1-shamans-rulebook.pdf
Shamans is a trick-taking game that lasts a variable number of rounds. Each round represents a lunar cycle, during which Shamans and Shadows face off. Each round, the players will be divided secretly and randomly between the two teams, Shamans and Shadows. Indeed, this means that the teams change from round to round.
1.71 Mo - In English 606.83 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/22/e5/72-titan-rulebook.pdf
Greetings Employees, and congratulations on having been selected for the Stardrill Corporation mission to Titan. You lucky few have been chosen to be the first to set foot on the surface of Saturn’s largest moon! Initial scans have revealed huge reserves of a variety of resources, including valuable Deuterium. Your mission is to retrieve them from Titan’s depths.
1.74 Mo - In English 1.73 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4e/e6/f8-rocketmen-rulebook.pdf
Immerse yourself in a fast-paced race to the final frontier – space. A deck-building confrontation of swift decisionmaking and tactical choices – Rocketmen gives you the feel of taking a front seat in a technologically wonderful spectacle of space exploration. It’s up to your predictive abilities and resource management skills to determine what kind of endeavor will be most suitable for paving the...
4.48 Mo - In English 3.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/10/bf/f8-star-clicker-rulebook.pdf
Place the 9 Buttons in groups of three as shown on your Dashboard. For each group, take the three Buttons shown, flip them face down, shuffle them, and place them randomly on each of the three locations, without looking at them.
2.50 Mo - In English 2.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/55/81/2e-successors-rulebook.pdf
When Alexander the Great died in 323 BC, he left no clear heir to the immense empire he had conquered. It was not long after his death that the Macedonian generals began to war amongst themselves over who would be either regent or most legitimate defender of Alexander’s empire. By 305 BC, they had given up on that endeavor and began to carve out their own kingdoms.
7.61 Mo - In Englishpdf https://cdn.1j1ju.com/medias/a6/30/5f-time-of-legends-joan-of-arc-rulebook.pdf
Over 230 miniatures are included in the core game. These represent a wide variety of medieval characters, from lowly peasants to devious witches, and noble knights. In all cases, the miniature has an integral base to allow them to stand on their own. Only heroes and other unique characters enter battle alone, so rank and file troops and civilians are attached to larger bases to fight in groups.
11.00 Mo - In Englishpdf https://cdn.1j1ju.com/medias/3c/34/8c-time-of-legends-destinies-rulebook.pdf
The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience, without the need for a game master. Each scenario depicts a part of a vivid world, full of dark stories, epic NPCs and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny. Each destiny is a final goal of the character and has at least two, completely different paths...
4.63 Mo - In English 4.80 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ce/43/4b-imperial-settlers-empires-of-the-north-barbarian-hordes-rulebook.pdf
What is happening, where did they come from? They’re hiding along your borders, worshiping strange gods, having bizarre festivals, and no one understands a single word they’re saying. They’re full of curiosity, and they’re not the most seaworthy—but their rafts and their rage keep them afloat. They’re so different, you better protect those precious resources! They’ve always been around, no matter...
306.75 Ko - In English