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pdf https://cdn.1j1ju.com/medias/be/e4/45-noxford-rulebook.pdf
Welcome to Noxford, a timeless city in perpetual construction that extends continuously following the rhythm of the gears that hold it. Each player leads a crime syndicate and will rely on his lieutenants and henchmen to become the most influential around rich districts of the city.
555.42 Ko - In English 489.36 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/db/70/08-bruxelles-1893-rulebook.pdf
Brussels, 1893: Victor Horta builds Autrique House and Tassel House, recognized as the first “Art Nouveau” buildings, where the fluidity of spaces echoes curvilinear botanical forms, incorporating ironwork, mosaics, frescoes, and stained glass windows.
1.52 Mo - In English 1.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a8/9d/2c-bruxelles-1897-rulebook.pdf
The year is 1897. Art Nouveau is taking over the streets of Brussels as the World's Fair opens its doors. The time has come to cement your name in the History of Art. In order to establish your reputation, you will exhibit and sell your works of art, construct architectural masterpieces, and expand your social circle.
3.08 Mo - In English 3.09 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e1/7a/c8-outfoxed-rulebook.pdf
There is a revolt in the henhouse: a fox stole the golden egg. The chickens are black with anger. It is together that you put yourself in the shoes of investigating hens to find clues. With the super sophisticated fox scanner, you will quickly find the thief's trail. But the fox is smart and should not be underestimated, because by the time you finish pecking, he had already taken off.
123.22 Ko - In English 431.78 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/c1/a5/35-dark-souls-the-board-game-executioners-chariot-rulebook.pdf
When the curse of undeath descended upon the realm of the Old Iron King, he decreed that those afflicted would be confined to the Huntsman’s Copse, a dark glade in which they would be hunted like vermin. Furthermore, a hellish gaol for the victims was created: the Undead Purgatory. In this grisly prison, the victims of unlife would be tortured and maimed at the behest of the King, a punishment for...
1.84 Mo - In English 1.74 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/26/88/76-puerto-rico-edition-de-luxe-rulebook.pdf
The game is played over several rounds. In each round, each player chooses one of seven different roles and, thereby, offers all players, in clockwise order, the action associated with that role.
1.82 Mo - In English 699.53 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/fc/57/6f-kullerhexe-regle-multilingue.pdf
« Dent de dragon et patte d’araignée ! Mais où est passé mon livre de sorcière ? » s’exclame la sorcière en sautillant sur sa feuille de lierre et en filant. Sans livre de sorcière, ni chaudron, ni balai, elle n’est plus vraiment une vraie sorcière ...
1.36 Mo - In German 1.36 Mo - In English 1.36 Mo - In French 1.36 Mo - In Italian 5.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4d/38/7a-helvetia-cup-deluxe-version-rulebook.pdf
To win the cup it is quite common to see some teams get reinforcements. Some players from far-off lands bring their ancestral techniques onto the pitch to spice up the game. They are called Heroes...
663.78 Ko - In English 694.33 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/25/34/e6-solenia-annexe-des-regles.pdf
Gagnez 1 ou 2 exemplaires de la ressource produite par l’île où a été posée la carte (ou des étoiles en or s’il s’agit d’une cité).
2.43 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2e/38/fe-munchkin-2-unnatural-axe-rulebook.pdf
Some cards are Item Enhancers. These must be played on an Item you already have in play; they cannot be played by themselves. They add to the combat bonus of the Item or give the Item new abilities. You cannot move an Item Enhancer to a new Item once you have played it.
322.56 Ko - In Englishpdf https://cdn.1j1ju.com/medias/5e/ba/f9-arcadia-quest-quetes-annexes-dos.pdf
Escortez 1 Pion Quête jusqu'à 1 Portail Portail Bleu (à condition d'en trouver 1!)
2.88 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7a/63/f5-heckmeck-deluxe-rulebook.pdf
The youngest player gets the 8 dice and begins the game. He rolls all 8 dice at once, then lays aside all the dice of any one value, for example all dice showing a 2 or all dice showing a worm. He adds up all the dice that he has laid aside.
733.23 Ko - In English 726.17 Ko - In French