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pdf https://cdn.1j1ju.com/medias/4f/0e/7b-newton-rulebook.pdf
The Eighteenth Century is a time of great scientific discoveries, as well as exciting research into mysterious and as yet unknown fields. Competition in the academic world is ruthless… above all for young scholars such as yourselves! In order to follow in the steps of the great Newton you must devote yourselves to undertaking new research and increasing your knowledge in order to become the most highly...
5.37 Mo - In Englishpdf https://cdn.1j1ju.com/medias/95/b2/c7-munchkin-cthulhu-2-call-of-cowthulhu-rulebook.pdf
This set contains five cards of a new type: Madness! A Madness card is played like a Curse – if you draw it face up, you acquire it. If you draw it face down, you can give it to another player at any time.
422.02 Ko - In Englishpdf https://cdn.1j1ju.com/medias/5d/87/f7-arkwright-the-card-game-rulebook.pdf
In the 18th century, the Industrial Revolution began. In a major shift away from hand produced goods, businessmen such as Richard Arkwright founded the first factories, factories that relied heavily on mechanized production of goods.
7.21 Mo - In English 7.32 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7d/db/f2-imperial-settlers-roll-write-rulebook.pdf
With the great empires warring with each other, some settlers decide to move out in search of more peaceful lands. They know that this time they will have to work together to prosper in these new regions, or should at least try to...
2.11 Mo - In English 1.92 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b5/33/70-shipwrights-of-the-north-sea-rulebook.pdf
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters,...
4.76 Mo - In English 2.47 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/fb/34/f5-dinosaur-island-rawr-n-write-rulebook.pdf
Dinosaur Island: Rawr ‘n Write is a unique game in which players draft dice and then use those drafted dice as workers in a worker placement phase. Then, a fun polyomino puzzle ensues as you try and fit all your attractions and Dinosaurs into your park while buildings roads and routes to the exits for bonus points. At the end of the game, have more victory points than your opponents to win!
12.97 Mo - In English 5.04 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a4/bf/f0-lost-cities-roll-write-rulebook.pdf
Hunt for points in the jungle! One player rolls the dice, chooses a result and writes it on their game sheet. All other players also choose a result from the remaining dice and write it on their sheets. Numbers must be noted in ascending order. Those who land on the acceleration boxes or find artefacts may count themselves lucky. If you cannot or do not want to write anything down, you can use your...
449.89 Ko - In English 2.29 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a9/08/ca-joan-of-arc-orleans-draw-write-rulebook.pdf
What would ORLÉANS be without Joan of Arc? In the draw-&-write variant of the classic ORLÉANS, 2 – 5 players compete for the best Follower tiles in direct exchange or from a distance, in order that the strategy they have chosen will lead them to victory. In contrast, in the solo game the heroic Joan of Arc tries everything to come off as the winner against you – the successful fighter won’t make it...
5.79 Mo - In Englishpdf https://cdn.1j1ju.com/medias/b8/9b/18-wreck-raiders-rulebook.pdf
Plunge into the glittering sea to recover exotic treasures from a seafloor overflowing with pirate shipwrecks. Send your divers to the deep, but be careful; moving too close to other divers lets them get in on the haul too! Gather lost loot and beached baubles to assemble museum exhibits and construct eye-popping aquariums... but don't forget to save the best bits for your personal collection!
2.02 Mo - In English 2.47 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8f/80/df-disney-villainous-perfectly-wretched-rulebook.pdf
Take on the role of a Disney Villain. To win, you must explore your character’s unique abilities and discover how to achieve your own story-based objective. Each Villain Guide will inspire you with strategies and tips. Once you’ve figured out the best way to play as one Villain, try to master another. There are three different Villains in this game, and each one achieves victory in a different way!
2.92 Mo - In Englishpdf https://cdn.1j1ju.com/medias/f9/8c/45-journey-wrath-of-demons-rulebook.pdf
Journey: Demon Wrath is a cooperative game for 1 to 4 participants. During this trip, you will embody the Pilgrims, a small group of itinerant heroes who try to banish the Demons from our world. You will share the misfortunes of Pilgrims, fight hordes of demons, spirits, and other creatures, and perhaps get the final reward.
81.44 Mo - In Englishpdf https://cdn.1j1ju.com/medias/70/82/20-world-of-warcraft-wrath-of-the-lich-king-rulebook.pdf
For years, the malevolent Lich King and his undead Scourge have threatened the world of Azeroth from the frozen continent of Northrend. Now, legendary heroes set out with one purpose: to challenge the Lich King in his own domain and destroy him once and for all. The heroes must quest to defeat the lurking threats of Northrend, clearing the way to challenge the Lich King in his dark fortress of Icecrown...
4.12 Mo - In English