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Vikings Gone Wild Rulebook

pdf https://cdn.1j1ju.com/medias/cc/16/d6-vikings-gone-wild-rulebook.pdf

Vikings Gone Wild is a deckbuilding and management game where players embody clan leaders who fight each other to prove to the gods which of them is the best.

3.47 Mo - In English 2.14 Mo - In French

Honshū Rulebook

pdf https://cdn.1j1ju.com/medias/94/36/d8-honshu-rulebook.pdf

Honshu is a trick-taking, map building card game set in feudal Japan. Players are lords and ladies of Noble houses seeking new lands and opportunities for fame and fortune.

4.06 Mo - In English 3.52 Mo - In French

Twelve Heroes Rulebook

pdf https://cdn.1j1ju.com/medias/25/75/08-twelve-heroes-rulebook.pdf

Twelve Heroes is a two-player card game. As a feudal lord, form a party of 12 heroes who work for territory acquisition. To achieve it, you need to muster and deploy heroes to defeat your opponent by military strength.

2.18 Mo - In English 1.00 Mo - In French

Templari Rulebook

pdf https://cdn.1j1ju.com/medias/04/81/33-templari-rulebook.pdf

Contents 30 cards showing pieces of armor of Templars with the numbers 0-9 being represented three times; 60 coins; 1 set of instructions. Goal of the Game Score the most points by getting collections, preferably many of the same color. Game Preparations Choose a start player. This person shuffles the deck, then places it face-down. Each player takes 12 coins; this money supply may be kept hidden.

93.59 Ko - In English 972.02 Ko - In French

Viticulture: Essential Edition Rulebook

pdf https://cdn.1j1ju.com/medias/9f/c0/a5-viticulture-essential-edition-rulebook.pdf

Players allocate workers and play visitors to complete various tasks throughout the seasons (each worker is placed on one action each year). In the spring, players decide the schedule their workers will follow. An early rise gives the player the chance to act first;

10.41 Mo - In English 1.71 Mo - In French

Dream Home Rulebook

pdf https://cdn.1j1ju.com/medias/43/e3/e9-dream-home-rulebook.pdf

You get to design your own custom dream home from scratch! The game lasts twelve rounds. During each round, you add rooms to your home and decorate them with all kinds of accessories. When the deck of cards runs out, the game ends, and the player with the most points wins!

1.93 Mo - In English 1.57 Mo - In French

Abalone Rulebook

pdf https://cdn.1j1ju.com/medias/c2/b0/3a-abalone-rulebook.pdf

On their turn, each player may move either a single marble or Column of marbles of their own color one space.

202.65 Ko - In English 307.16 Ko - In French

Kiwara Rulebook

pdf https://cdn.1j1ju.com/medias/43/13/75-kiwara-rulebook.pdf

Kiwara - The Savanna in Swahili. A seemingly quiet, charming landscape, but in which two rival groups of wild animals are engaged in a merciless battle to conquer the most desirable territories.

13.48 Mo - In English 13.47 Mo - In French

One Deck Dungeon Rulebook

pdf https://cdn.1j1ju.com/medias/bf/19/cf-one-deck-dungeon-rulebook.pdf

Adventure calls! Lairs of monstrous enemies have sprung up all over the countryside. As heroes, your duty is clear: conquer every dungeon, defeat every foe, and overcome every peril. As is tradition, you’ll enter each dungeon with only the simplest equipment, and gather better loot as you delve.

2.58 Mo - In English 3.14 Mo - In French

Otys Rulebook

pdf https://cdn.1j1ju.com/medias/34/88/50-otys-rulebook.pdf

Welcome to the middle of the 22nd century. After 300 years of excess, denial, and recklessness, rising water levels engulfed the last pieces of dry land. Fighting for their lives, survivors have settled above sea level in colonies that grow ever higher, sustained by remnants of the past recovered from the depths.

6.80 Mo - In English 11.44 Mo - In French

Tiny Epic Galaxies Rulebook

pdf https://cdn.1j1ju.com/medias/df/5b/79-tiny-epic-galaxies-rulebook.pdf

Somewhere in the middle of deep space, your galaxy is overpopulated and hopes to expand across the intergalactic planets. You will grow your fleet, expand your influence, and colonize planets in the name of intergalactic conquest.

2.78 Mo - In English 727.69 Ko - In French

Arena: For the Gods ! Rulebook

pdf https://cdn.1j1ju.com/medias/73/90/e3-arena-for-the-gods-rulebook.pdf

In a first phase, you are behind the scenes of the Arena. It is high time to equip yourself: choose weapon, armor, mount and spell among the equipments that are proposed to you.

3.61 Mo - In English 3.75 Mo - In French

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