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pdf https://cdn.1j1ju.com/medias/c2/61/33-gang-of-four-bloc-marque.pdf
Gang of Four Bloc Marque.
41.99 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/67/3e/65-gang-of-four-cartes-de-resume.pdf
Gang of Four Cartes de Résumé. Combinaisons de cartes.
216.26 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f4/b0/2d-ticket-to-ride-marklin-rulebook.pdf
Place the board in the center of the table. Create stacks of Tokens with the highest number on top and the lowest number on the bottom.
1.92 Mo - In English 1.93 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d7/2b/b4-les-aventuriers-du-rail-the-dice-expansion-regle.pdf
Retirez les cartes Wagon du jeu. Conservez les autres éléments, y compris les cartes Destination. On ne tient pas compte de la couleur des routes, mais seulement de leur statut de routes simples ou doubles.
986.17 Ko - In Danish 986.17 Ko - In German 986.17 Ko - In Greek 986.17 Ko - In English 986.17 Ko - In Spanish 986.17 Ko - In French 986.17 Ko - In Italian 986.17 Ko - In Dutch 986.17 Ko - In Norwegian 986.17 Ko - In Swedishpdf https://cdn.1j1ju.com/medias/97/08/ea-ticket-to-ride-the-card-game-rulebook.pdf
The object of the game is to score the highest total number of points. Players score points by completing the Destination Tickets in their hands. They also score points by winning Big Cities Bonus cards at game's end.
1.59 Mo - In English 1.49 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/90/98/2f-ticket-to-ride-new-york-rulebook.pdf
The gray Routes on the other hand can be claimed with a set of cards of any one color.
2.19 Mo - In English 2.01 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/54/f9/10-les-chevaliers-de-la-table-ronde-le-jeu-de-cartes-regle.pdf
Après plusieurs années de paix, les ténèbres menacent de nouveau Camelot : le royaume est en danger... le temps est venu de ressortir de l'armurerie les épées de vos illustres aînés et de faire honneur au blason qu'ils vous ont transmis.
4.36 Mo - In German 4.36 Mo - In English 4.36 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f2/12/b3-les-chevaliers-de-la-table-ronde-le-jeu-de-cartes-cartes-bonus.pdf
Lorsque vous calculez la valeur de chaque quête après qu'un joueur est parti en quête, considérez la quête des Pictes et des Saxons comme une quête unique dont les cartes s'additionnent (ne faites qu'une seule pile avec ces cartes).
129.72 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/5b/6d/be-memoir-44-rulebook.pdf
Published in collaboration with the Mission for the 60th Anniversary of the D-Day Landings & Liberation of France, Memoir ’44 is a uniquely fun, simple and engaging boardgame for the whole family.
2.02 Mo - In English 2.03 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/dd/34/6a-memoir-44-rulebook-overlord.pdf
This supplement of Memoir ’44 offers experienced players the unique opportunity to replay historical WWII battles on a grand scale, with up to four players to a side.
433.98 Ko - In English 437.98 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/76/c6/6c-memoir-44-through-jungle-and-desert-rulebook.pdf
This Battle Map introduces two new Combat Card Decks: the Jungle Combat deck and the Desert Combat deck. These new Combat decks are designed to help spice up your Memoir ‘44 scenarios by introducing the tangled chaos of jungle warfare, or the harsh conditions of desert warfare, where applicable.
780.82 Ko - In English 823.87 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/9e/1a/88-memoire-44-the-battle-map-2-volume-1-the-battles-of-khalkhin-gol-regle.pdf
Enrichissez votre expérience de Mémoire 44 en jouant plusieurs batailles au sein d’une même campagne !
2.61 Mo - In English 2.61 Mo - In French