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pdf https://cdn.1j1ju.com/medias/2d/93/9d-ptits-conteurs-regle.pdf
Les cartes du jeu illustrent cinq fables classiques : Le Petit Chaperon rouge, Cendrillon, Hansel et Gretel, Les musiciens de Brême et Le Chat botté. Les textes des fables sont disponibles en ligne sur le site www.headu.com. En nous inspirant des études de Vladimir Propp concernant la structure des fables, nous avons illustré les fables au moyen de cinq cartes qui représentent respectivement le personnage...
50.98 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3d/11/61-ptits-conteurs-fiche-pedagogique.pdf
Les textes proposés ci-dessous sont le fruit d’une adaptation des versions traditionnelles de cinq fables classiques. Les parents et les éducateurs peuvent lire les textes ou les utiliser comme canevas pour raconter librement les fables, plus simplement et en tenant compte de l’âge des enfants.
250.94 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/65/a0/3f-step-by-step-drawing-school-rulebook.pdf
With this original game, children can exercise their sense of observation and learn the first techniques of drawing. At the same time, they can recognise lovable animals and classify them on the basis of the environment in which these live, thus developing logical thought. This is a teaching device that truly exalts the different types of intelligence in children by means of a series of practical...
311.40 Ko - In English 269.49 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/86/55/d7-my-little-dolls-montessori-rulebook.pdf
The eight cards in the game depict eight dolls in eight different places and contexts. The game is a useful way to help children become familiar with the places or scenes shown on the cards, learn the associated names and also assimilate extra information about them.
217.92 Ko - In English 207.37 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3e/b2/74-fantastic-world-long-puzzle-stickers-rulebook.pdf
Before assembling the puzzle, the parent (or educator) can do some prep activities, presenting the fantasy world characters to the children. Show them the pictures on the sticker sheet and say the name of each thing out loud: “This is a wizard!”, “This is a unicorn!”, “This is an elf”, “this is the sword in the stone.“
241.40 Ko - In English 244.67 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e3/60/e3-emotions-et-actions-montessori-regle.pdf
Ce jeu, qui s’inspire de la méthode Montessori, permet à votre enfant de comprendre et de reconnaître les émotions, les expressions du visage et les actions quotidiennes, tout en développant son autonomie et son imagination. Avoir confiance en soi et vivre son propre corps signifie être capable de comprendre sa propre identité physique et émotionnelle. Vous trouverez dans la boîte 40 flashcards dont...
107.89 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/97/54/74-animal-fun-rulebook.pdf
This game and teaching aid contains 40 modular pieces with a tactile surface the children can fit together to form animals from the savannah, just like they would in a playset. The shapes of the pieces and the surfaces aid recognition and children will be able to guess which animal it is before having some more fun mixing up the pieces and putting them together in original combinations to make their...
159.33 Ko - In English 162.69 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/c8/80/de-fantamix-memo-regle.pdf
Après avoir mélangé les cartes, on les dispose de manière ordonnée sur la surface de jeu, face visible. On laisse les joueurs les observer pendant 30 secondes an de mémoriser leur position puis on les retourne. Chacun leur tour, les joueurs retournent deux cartes en s’efforçant de trouver une paire et d’assembler l’animal correspondant. Si le joueur trouve une paire, il la garde et en retourne deux...
95.88 Ko - In Arabic 95.88 Ko - In Czech 95.88 Ko - In German 95.88 Ko - In Greek 95.88 Ko - In English 95.88 Ko - In Spanish 95.88 Ko - In French 95.88 Ko - In Italian 95.88 Ko - In Dutch 95.88 Ko - In Polish 95.88 Ko - In Portuguese 95.88 Ko - In Russianpdf https://cdn.1j1ju.com/medias/63/a9/6d-alphabet-puzzle-montessori-rulebook.pdf
Children assemble the large illustrated puzzle and learn to recognise their first words and the alphabet, also thanks to the original shaped letters that are inserted vertically in self-corrective manner. The game is inspired by Maria Montessori’s method and by her “3 times” lesson, which favours a spontaneous type of learning that is completely natural.
119.29 Ko - In English 120.01 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/00/2d/90-7-wonders-architects-rulebook.pdf
The game 7 Wonders Architects plays over several turns. On your turn, choose one of three cards. These cards represent different characters who will help you gather resources to construct your Wonder, make scientific discoveries, or even Battle with your neighbors. The game ends when a Wonder is entirely constructed. Achieve the highest score to win the game!
5.94 Mo - In English 6.05 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/93/5c/b4-fossilis-rulebook.pdf
You are a paleontologist, about to embark on the dig of a lifetime. An incredible deposit of dinosaur fossils has been discovered, including bones from many different species and many eras… it’s an unprecedented find! Compete with other fossil hunters to carefully clear away layers of terrain, collect fragments to trade for useful tools and supplies, and find the bones the museum needs to finish its...
4.79 Mo - In Englishpdf https://cdn.1j1ju.com/medias/87/da/1f-pachakuna-rulebook.pdf
Transport resources from village to village through the everchanging Andean mountains with skillful maneuvers. Make profits by trading, to own one of each resource and win the game.
127.88 Ko - In English 118.06 Ko - In French