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pdf https://cdn.1j1ju.com/medias/dd/54/eb-quantum-rulebook.pdf
Depending on the number of players (2, 3, or 4), set up the basic map according to the appropriate diagram to the right. Be sure to match the planet numbers on each tile with the diagram. (Planet color doesn’t matter.)
4.14 Mo - In English 2.89 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/eb/6b/65-samurai-spirit-rulebook.pdf
Samurai Spirit is a game of collaboration, in which the players take on the role of Samurai, engaged by the peasants to protect their village and their crops against the attack of the terrible raiders of the ONI-MUSHA clan. In order to gain victory, the players must work together to protect the farms and the families in the village! The fight will be arduous, but the Samurai are equipped with a powerful...
1.55 Mo - In English 1.56 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/95/ba/cc-viceroy-rulebook.pdf
Hundreds of years from now, when historians of Laar will attempt to read and rewrite the chronicles of today’s events, they will most likely not be able to figure out all the individual moves made as part of the Great Game. Only the actions of the kings will be faithfully preserved in time. They are the ones that will be attributed the leading roles of divine emperor, unstoppable leader, incisive...
5.87 Mo - In English 3.62 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/67/fb/9d-the-big-idea-rulebook.pdf
You are a brilliant inventor, creating new products for a sceptical public. Your goal is to present your best, most revolutionary ideas. You win by making the most popular products. Shuffle the decks of ITEM and DESCRIPTION cards separately, and place them face down in the middle of the table.
194.38 Ko - In English 364.44 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/60/96/46-isla-dorada-rulebook.pdf
In the year 1934, the Columbia expedition crash landed on a mysterious island where legends say that several old and powerful civilizations have left many sumptuous treasures. Each player is a brave explorer who joined the expedition with old maps that contain clues as to where some of these treasures can be found. Since the land is largely unknown and potentially dangerous, all players travel together,...
2.86 Mo - In English 3.79 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/bd/88/a4-pony-express-rulebook.pdf
Between 1860 and 1861, the Pony Express was the only express delivery service crossing the North American continent from St Joseph, Missouri to Sacramento, California. The riders, brave, and sometimes even a little stamped are then ready to do anything to deliver their mail in less than 10 days - but things start to spoil when the telegraph arrives on the scene. The riders are then in the lead to...
1.46 Mo - In English 1.50 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b6/c7/a3-win-regle.pdf
Bienvenue dans l'arène des duels impossibles ! C'est qui le plus fort ? Voilà la question que tout le monde se pose à l'issu d'un duel de rap entre Conan le barbare et Le Père Noël, à moins que vous ne préfériez savoir qui de Chuck Norris ou de Babar est le meilleur en natation synchronisée ? Relevez le défi entre amis ou en famille et prouvez à tout le monde que, quelle que soit l'épreuve, le plus...
487.01 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/38/63/67-illusio-rulebook.pdf
Each player is a magician with a specific power who will try to produce the most beautiful tricks, those that will bring him the necessary prestige to win against his colleagues. To win, it will therefore be necessary to complete tricks represented by Objective cards. On these appear various components necessary for the smooth running of the number such as, for example, a rabbit and hat slamming....
1.76 Mo - In English 1.44 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f9/65/df-theseus-the-dark-orbit-rulebook.pdf
Space Station Theseus. Drifting into a distant galaxy. In his bowels resound the steps of the Marines equipped with their destructive arsenal ... Aliens screams tear the silence of the dark corridors filled with their eggs to hatch ... The Scientists use spy-cameras to monitor their enemies ... The Gray slips into the darkest recesses whispering strange melodies ... Even worse, in the deepest areas...
4.05 Mo - In English 5.88 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7a/95/b6-ugo-rulebook.pdf
Players try to found a powerful kingdom. They hungrily expand their domains by taking more and more countries, but only those that are well maintained by farmers ensure the founding of a truly fl ourishing kingdom.
642.02 Ko - In English 444.15 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3e/a3/02-whizz-bing-bang-rulebook.pdf
Whizz… Bing… Bang… Boooom… follow the beat, react when it’s your turn, make the correct sound but, above all, maintain the pace! Whenever a player makes a mistake, the fastest to react gets to deal the punishment: you can take a Whizz, a Bing will sting, a Bang will get you hanged, and a Boom seals your doom!
944.00 Ko - In English 496.47 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/05/66/d9-the-witches-a-discworld-game-rulebook.pdf
The Witches’ game draws on some of the characters and situations described in Terry Pratchett’s Discworld® books. In the game you take on the part of a young trainee witch such as Tiffany Aching or Petulia Gristle. You have been dispatched to Lancre to improve your craft, which seems to be a case of learning on the job. Being a witch means solving other peoples problems. One day you will be curing...
1.62 Mo - In English 656.52 Ko - In French