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pdf https://cdn.1j1ju.com/medias/80/33/18-wingspan-oceania-expansion-rulebook.pdf
In this second expansion to Wingspan, we feature the colorful and awe-inspiring birds of Oceania. The Oceania bird cards are designed to be shuffled into the bird cards from the base game, with or without other expansions. This expansion includes new player mats and a new food type, allowing players to explore different strategies in this new environment. It also includes new bonus cards and more...
5.98 Mo - In English 4.46 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/bd/cd/f0-wingspan-european-expansion-rulebook.pdf
In this first expansion to Wingspan, we increase the scope of the world to include the regal, beautiful, and varied birds of Europe. These birds feature a variety of new powers, including “round end” powers, powers that increase interaction between players, birds that can cover multiple spaces to make future actions more profitable, and birds that benefit from excess cards/food. The European birds...
3.86 Mo - In English 4.03 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4a/04/40-wingspan-oceania-expansion-automa-rulebook.pdf
Automa treats this new type of card as any other bird card. If she takes a card with a Game End power, she doesn’t gain anything extra from it at the end of the game.
2.14 Mo - In Englishpdf https://cdn.1j1ju.com/medias/69/5c/43-calico-rulebook.pdf
In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats!
3.63 Mo - In English 3.92 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/51/d6/1b-kingdom-rush-rift-in-time-rulebook.pdf
Welcome to Kingdom Rush: Rift in Time, where you and your allies must work together to fend off the furious onslaught of the mysterious Time Mage. Command Heroes and build Towers to defend the realm by placing polyomino pieces to attack your enemies and deploying soldiers to hold back the ever-advancing horde.
6.44 Mo - In English 14.41 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ec/92/ee-kingdom-rush-rift-in-time-scenario.pdf
Welcome to Kingdom Rush: Rift in Time, where you and your allies must work together to fend off the furious onslaught of the mysterious Time Mage. Command Heroes and build Towers to defend the realm by placing polyomino pieces to attack your enemies and deploying soldiers to hold back the ever-advancing horde. Be careful, though!
7.40 Mo - In English 17.43 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/38/e2/94-mandragora-rulebook.pdf
So you've told him to clean out these shops, bringing you the ingredients and spellbooks necessary to unleash the most powerful curses against your rivals! Assuming that scatterbrain thinks to grab the mandrakes, and not to touch the cursed scrolls...
1.23 Mo - In English 1.25 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/11/d7/1c-dam-it-regle.pdf
Tous à la rivière ! Chaque année, quand vient la saison du bois flotté, les castors les plus travailleurs se précipitent dans l’eau pour participer au concours du meilleur bâtisseur de barrage. L’objectif est le même tous les ans : plus les barrages sont grands, mieux c’est ! Attention, toutefois : chaque type d’arbre charrié par la rivière ne peut être utilisé qu’une seule fois dans chaque barrage....
3.62 Mo - In German 3.62 Mo - In English 3.62 Mo - In French 3.62 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/82/c9/99-cookies-regle.pdf
Disposez le four à proximité de la surface de jeu. Placez les deux plaques au milieu de la table. Triez les gâteaux selon leur forme et gardez-les en réserve, ainsi que la garniture, à côté du four. Installez l’horloge à portée de main de tous les joueurs. Placez le compteur des heures sur 0 et celui des minutes sur 12. Placez le jeton Minuteur à côté de l’horloge. Il servira à indiquer quand les...
899.16 Ko - In German 899.16 Ko - In English 899.16 Ko - In French 899.16 Ko - In Dutchpdf https://cdn.1j1ju.com/medias/c7/6d/fc-key-flow-rulebook.pdf
At the start of the game, a player’s village consists of just their home card. Each player is then dealt a number of winter cards (which they keep until winter) and a hand of spring cards. Players then choose one of their spring cards and pass the remaining cards to the player on their left. This process is repeated until all spring cards have been chosen.
3.02 Mo - In English 3.04 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f5/4b/1d-key-to-the-city-london-rulebook.pdf
Key to the City – London is a game for 2 to 6 players. Each player aims to develop their own London borough based around their home tile, using the large hexagonal location tiles. Each location tile gives victory points and may generate resources (connectors which connect two location tiles and skill tiles). Connectors and skill tiles can be used to upgrade location tiles for additional victory points...
1.58 Mo - In English 1.54 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/eb/d7/7a-humboldts-great-voyage-rulebook.pdf
When the young baron Alexander von Humboldt inherits a fortune, he quits his service for the Kingdom of Prussia as soon as possible – not to lead a luxurious life, but in order to fulfill his great dream: a scientific journey around the world. So, in 1799, he and his friend Aimé Bonpland set out for America on the most comprehensive and expensive expedition that has ever been financed out of the pocket...
3.14 Mo - In English 3.13 Mo - In French