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pdf https://cdn.1j1ju.com/medias/21/c7/b4-terroreyes-rulebook.pdf
In TerrorEyes, roll Eye dice as fast as possible to find the right eyes and put them back in place in the monster’s face. While you do this, other players take turns rolling the red Hand die until they roll the Hand, which lets them take the Eye dice, complete the face, and score points!
6.04 Mo - In English 5.97 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d4/6e/c5-loot-n-run-rulebook.pdf
Each player chooses two matching Scoring tokens. Place one on the 0 space of the scoring track (inside the box). Keep the second one in front of you as a reminder. Shuffle all Room cards. Split them into 2 equal decks. Leave space for a discard pile. The player who last saw a B-movie mummy goes first.
426.44 Ko - In English 350.35 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/65/5e/c3-me-want-cookies-rulebook.pdf
You are a nice monster with a big appetite for desserts. Each course of the meal, only one monster can eat a dessert and only the right dessert. Spot it before the others to devour it!
732.61 Ko - In English 717.76 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f7/1b/f6-tu-dors-au-gaz-regle.pdf
Chaque carte (bleue ou rouge) comporte un « déclencheur » et une « réponse ». Dès que le MAÎTRE déclenche une carte (par l’action indiquée), les autres joueurs doivent réaliser la réponse le plus rapidement possible. *Seul le maître peut déclencher une carte, qu’elle soit bleue ou rouge.
296.75 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/9f/ac/fc-la-chasse-aux-lutins-regle.pdf
Des lutins coquins et malins ont envahi votre maison ! Ils sont bien rigolos, mais mieux vaut savoir où ils se cachent, car ils font parfois de mauvais coups lorsqu’on les laisse sans surveillance.
317.13 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/aa/c9/23-squizz-regle.pdf
Le joueur possédant la plus grande culture générale est le premier lecteur. On alterne ce rôle après chaque question. Chaque joueur sera lecteur le nombre de fois indiqué dans le tableau. Tous les autres joueurs répondent aux questions en même temps.
180.92 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d4/73/d9-off-your-rocker-rulebook.pdf
You need a psychiatrist! You and the rest of the group all share a quirky problem that is interfering with your lives, so you have gathered together and invited a psychiatrist to figure out what’s wrong. Will the psychiatrist be able to diagnose the problem, or will he end up just as crazy as you?
1.26 Mo - In English 530.80 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/63/c6/bb-pluckin-pairs-rulebook.pdf
There are six rounds. In each round you will lay out eleven PICTURE CARDS and players will attempt to pair them up based on themes or relationships or other connections they make.
350.96 Ko - In English 213.53 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/1d/9c/e9-think-again-rulebook.pdf
Score as many points as possible. Players score points by giving CORRECT answers to the questions. Players lose points when they give INCORRECT answers. Of course, what is considered CORRECT or INCORRECT depends on the situation, as you shall see...
278.46 Ko - In English 269.61 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/87/5e/00-what-what-rulebook.pdf
Each round, one player asks a simple question about a zany picture to all the other players. To win a card, you must be the first to give an appropriate answer, but be careful! Sometimes you need to give a correct answer... and sometimes a wrong one! The die decides this for each question, making the game more difficult and a lot funnier than you might imagine...
983.93 Ko - In English 510.53 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/8b/e2/82-quebec-rulebook.pdf
Founded in 1608 by Samuel de Champlain, the city of Québec is, without a doubt, one of the most historically significant cities in North America. Throughout the four centuries of its existence, the fate of this city has been governed by the various human activities that are the foundations of western civilisation. Religion, politics, economy and culture have all left their mark on this World Heritage...
2.93 Mo - In English 2.90 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e3/2c/7d-caveman-curling-rulebook.pdf
Place the board on a table with the cave (dark circular zone) on the far end. Each player/team takes all the pieces of one color. First player/team is determined by a quick game of “Rock – Fur – Hammer” (the ancient version of “Rock – Paper – Scissors”); or by other random means.
2.36 Mo - In English 1.03 Mo - In French