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Dungeon Academy Rulebook

pdf https://cdn.1j1ju.com/medias/c1/d3/c0-dungeon-academy-rulebook.pdf

Are you ready to earn your Adventurer’s diploma from the best renowned school? Will you best the other would-be adventurers coming from the whole realm?

945.02 Ko - In English 946.39 Ko - In French

Mimetix Règle

pdf https://cdn.1j1ju.com/medias/e0/22/5e-mimetix-regle.pdf

But du jeu : Mimetix est un jeu dont le but est de mimer et faire deviner des expressions de la langue Bonne partie ! française.

224.71 Ko - In French

Fishing Day Règle

pdf https://cdn.1j1ju.com/medias/96/26/22-fishing-day-regle.pdf

Ohé Petits Pêcheurs ! Prenez vos fils de pêche « attrape-tout » et direction l’étang ! Lancez-vous dans une folle partie de Pêche ! Le premier joueur qui réalise 5 objectifs de Pêche gagne la partie et devient le champion de l’étang !

2.22 Mo - In German 2.22 Mo - In English 2.22 Mo - In Spanish 2.22 Mo - In French 2.22 Mo - In Italian 2.22 Mo - In Dutch 2.22 Mo - In Portuguese 2.22 Mo - In Russian

Sprint! Rulebook

pdf https://cdn.1j1ju.com/medias/a5/3f/b5-sprint-rulebook.pdf

The Hare moves forwards the same number of spaces as the Tortoise has just moved. If the Tortoise did not move forward, neither does the Hare. The Hare moves forwards or backwards to whichever Carrot space is closest. If the player flips over a card showing a carrot and the Hare is already on a Carrot space, the Hare doesn’t move.

1.23 Mo - In English 1.23 Mo - In French

Little Town Rulebook

pdf https://cdn.1j1ju.com/medias/48/99/ec-little-town-rulebook.pdf

There was a rich earth spreading over a recessed mountain. The architects were bunished from the city where they lived; so they search of the place of living. That place is the new place they was looking for. They divided into several teams, and decided to build up their new town.

3.04 Mo - In English 3.10 Mo - In French

Écryme Carnet Découverte

pdf https://cdn.1j1ju.com/medias/af/8e/dd-ecryme-carnet-decouverte.pdf

Ce Livret de présentation vous ouvre les portes du jeu de rôle Écryme. Il s’agit d’un reboot de la première édition (1994) de Mathieu Gaborit et Guillaume Vincent. Cette version compte des changements apportés par les romans de Mathieu Gaborit parus ultérieurement, et réédités en 2015 chez Mnémos.

3.04 Mo - In French

Dinosaur Island Rulebook

pdf https://cdn.1j1ju.com/medias/fd/22/6d-dinosaur-island-rulebook.pdf

A few years ago, scientists discovered how to clone dinosaurs from viable DNA strains preserved in the fossil record. After several disappointments, the process became safe. Today, museums are on the verge of extinction: a handful of clever investors have transformed these former dinosaur sanctuaries into hyper-frequented theme parks, to which dinosaur fans all over the world are rushing.

5.47 Mo - In English

La Cour des Miracles Rulebook

pdf https://cdn.1j1ju.com/medias/ab/18/15-la-cour-des-miracles-rulebook.pdf

In La Cour des Miracles, you will lead a clan of beggars or thieves into the shallows of Paris in the 16th century. Your objective will be to establish your reputation in Paris first, or to be the most influential, when the Sans-le-sou King has finished his tour.... In turn, start by choosing a neighborhood in which you will place one of your Ribauds counters.

787.95 Ko - In English 9.79 Mo - In French

Root Learn to Play

pdf https://cdn.1j1ju.com/medias/46/39/98-root-learn-to-play.pdf

Each turn is split into three phases: Birdsong, Daylight, and Evening. Once you play through these phases in order, your turn ends, and the player to your left begins their turn. The three phases are described in detail on each player’s faction board.

6.45 Mo - In English 6.25 Mo - In French

Low of Root

pdf https://cdn.1j1ju.com/medias/a9/11/8f-low-of-root.pdf

Root contains two rulebooks: this rules reference and the learning-to-play guide. If you like a conversational teaching style and many graphical examples, read the learning-to-play guide. If you like learning from strictly defined, formal rules in a concise reference style, read this book.

1.50 Mo - In English 1.29 Mo - In French

Brass: Birmingham Rulebook

pdf https://cdn.1j1ju.com/medias/60/39/64-brass-birmingham-rulebook.pdf

Brass: Birmingham tells the story of competing entrepreneurs in the West Midlands during England’s Industrial Revolution, between the years 1770-1870. During the game, you will expand your empire by establishing canals and rails, and building and developing various industries, including Cotton Mills, Coal Mines, Iron Works, Manufacturers, Potteries, and Breweries.

6.37 Mo - In English 5.96 Mo - In French

Brass: Lancashire Rulebook

pdf https://cdn.1j1ju.com/medias/0d/25/6d-brass-lancashire-rulebook.pdf

Brass: Lancashire tells the story of competing entrepreneurs in Lancashire and the surrounding area during England’s Industrial Revolution, between the years 1770-1870. During the game, you will expand your empire by establishing canals and rails, and building and developing various industries, including Cotton Mills, Coal Mines, Iron Works, Shipyards, and Ports.

5.85 Mo - In English 5.89 Mo - In French

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