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pdf https://cdn.1j1ju.com/medias/17/d7/a6-cache-cache-a-la-ferme-regle.pdf
Quel remue-ménage à la ferme ! Tous les animaux jouent à cachecache et veulent trouver la meilleure cachette ! Il y a beaucoup d’endroits pour se cacher à la ferme : dans la meule de foin, dans le pommier et même au milieu des cochons dans la porcherie. Parviendrez-vous à trouver tous vos amis les animaux avec l’aide de Léo, le chien de la ferme ?
1.34 Mo - In German 1.34 Mo - In English 1.34 Mo - In Spanish 1.34 Mo - In French 1.34 Mo - In Italian 1.34 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/d2/94/cf-cacao-rulebook.pdf
Cacao immerses players in the exotic world of the “Fruit of the Gods.” As the chief of your tribe, you must lead your people to prosperity and glory through the cultivation and trade of cacao. At the end of the game, the player with the most gold wins.
2.20 Mo - In English 2.86 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c5/8f/9e-cacao-chocolatl-rulebook.pdf
The Chocolate expansion offers 4 modules to vary the pleasures of Cocoa! They are all flexible, individually or in block, as you see fit. The modules are: "Chocolate", "Huts", "Irrigation" and "Map". All combinations are allowed!
2.71 Mo - In Englishpdf https://cdn.1j1ju.com/medias/81/a9/63-cabo-rulebook.pdf
Your goal in CABO is to minimize the total value of your cards, but you don't know what all your cards are at the beginning of the game. By using certain powers to peek at your own cards, spy on your opponent's cards, or swap a card with an opponent, you can try to minimize the value of your cards. When you think you have the lowest value, you can call "CABO" to end the round, but everyone else gets...
598.41 Ko - In English 2.48 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b4/80/23-cable-car-basic-rulebook.pdf
Object of the game: Life was hustling and bustling in the streets of San Francisco in the early 20th century. Cable Cars had quite a big impact on everyday street life. Each player conducts their own cable car company and tries to expand their network. Victory points are awarded for each destination station connected to a player’s line.
1.17 Mo - In English 1.17 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ed/7f/93-cable-car-advanced-rulebook.pdf
Object of the game: Being shareholders, the players build the rail network of the individual cable car companies and buy their shares. For each completed line the respective cable car company gains profit points. Who will have the most valuable shares and win the game?
302.01 Ko - In German 302.01 Ko - In Englishpdf https://cdn.1j1ju.com/medias/61/ed/e4-ca-h-n-guns-second-edition-the-blackmailer-goodies.pdf
At the end of each turn, if the Godfather has more Loot share cards than you, he must give you one.
256.21 Ko - In English 256.33 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/de/ee/c4-ca-h-n-guns-second-edition-team-spirit-the-banana-goodies.pdf
The Banana is an extra Pistol. When aiming, the player uses two pistols (they can aim at two different players or the same one twice). If the player used a Bang, the Banana has no effect.
242.66 Ko - In English 242.90 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/c0/07/1a-ca-h-n-guns-second-edition-team-spirit-rulebook.pdf
In this expansion, Team Spirit, the splitting of the loot becomes a family business! Discover the joys of working with a team (p4) and hire powerful mercenaries (p.6). This expansion introduces team play and the Mercenary module. During your team-based games, you can decide whether or not to include the Mercenaries.
2.72 Mo - In English 2.73 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ac/4f/42-ca-h-n-guns-second-edition-rulebook.pdf
Each player takes on the role of a gangster during the split of a gigantic take. At the end of 8 turns of play, the richest player still alive wins the game.
1,012.48 Ko - In English 1.19 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/31/84/0a-ca-h-n-guns-second-edition-more-cash-n-more-guns-rulebook.pdf
Little holes, little holes, everywhere little holes! Sharing booty, you know. The bank has jumped, you are gathered between robbers, the money in front of you, remains THE question: who will have what? Of course, we open fire, it rotates all-out, nothing goes. That was before.
1.33 Mo - In English 1.35 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/83/ee/f5-bye-bye-mr-fox-rulebook.pdf
It’s egg-laying day in the chicken coop! Work together to help the hens gather 3 eggs in each of their nests. Watch out though, sly Mr. Fox is on the loose!
1.05 Mo - In English 1.29 Mo - In French