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pdf https://cdn.1j1ju.com/medias/a5/58/ef-alone-evil-compendium-rulebook.pdf
This manual is to be read by the Evil players, after all players have read the Intro Rulebook. It will explain the game rules from the Evil players’ perspective, while also giving them information related to the Hero’s side of things that also the Evil players need to know.
8.09 Mo - In Englishpdf https://cdn.1j1ju.com/medias/f4/9e/b8-almanac-the-dragon-road-rulebook.pdf
Almanac: The Dragon Road is a game of trade, travel, and adventure through the whimsical fantasy realm of Baeloria! Players will visit strange places, acquire and sell goods, and face an unpredictable set of encounters as they travel from the Outpost to Dragon City. In Almanac: The Dragon Road, adventure and riches are just a page turn away!
3.95 Mo - In Englishpdf https://cdn.1j1ju.com/medias/53/5b/73-almanac-the-crystal-peaks-rulebook.pdf
Almanac: Crystal Peaks is a game of trade, travel, and adventure through the whimsical fantasy realm of Baeloria! Players will visit strange places, acquire and sell goods, and face an unpredictable set of encounters as they travel through the frigid Crystal Peaks. In Almanac: Crystal Peaks, adventure and riches are just a page turn away! Almanac: Crystal Peaks is compatible with all Almanac products...
9.01 Mo - In Englishpdf https://cdn.1j1ju.com/medias/77/e0/3b-alma-mater-rulebook.pdf
In the early Renaissance, players will serve as chancellors of an emerging university. Your obvious goal is to become the most successful and prestigious institution for higher learning. To achieve these goals, you must attract exceptional students, the best teaching staff in various disciplines, and exchange knowledge with other competing schools. Enjoy the upcoming semester!
5.77 Mo - In Englishpdf https://cdn.1j1ju.com/medias/fe/50/85-almadi-rulebook.pdf
By the end of the 1001st night, the sultan Shahryar wishes to build the new realm of Almadi to honor the intelligence and wisdom of his wife Sheherazade. As the sultan’s advisor, you are the architect of this great work. Design a thriving territory with sumptuous palaces, fresh oases, opulent markets and majestic caravans. Skillfully arrange the landscapes and use their effects to turn your work into...
1.53 Mo - In English 2.47 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/32/73/45-alles-tomate-rulebook.pdf
There are 7 categories of objects and 7 objects by categories. A card of each color is placed face down in front of its category then a random card of a pickaxe is returned. It is then the fastest player to indicate what is the face-down card of the same category that wins the point.
263.41 Ko - In English 376.22 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/80/fa/23-allegra-regle.pdf
Allegra est une variante semi-coopérative de la vaste gamme de jeux de cartes qui se pratiquent depuis longtemps sous le nom de Golf. Les cartes de poker étaient utilisées pour y jouer jusqu'à il n'y a pas longtemps. L'élément communicatif du knocking et le fait que chaque joueur ne reçoive que 12 cartes, mais joue avec 15 cartes, font d'Allegra une expérience très particulière.
44.59 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/05/a4/34-ali-regle.pdf
Ali Baba pioche et révèle la première carte trésor de la pioche. Il laisse les voleurs prendre connaissance de cette carte puis la place dans sa main. Le trésor figurant sur la carte n'est alors plus visible des voleurs. À chaque fois qu'Ali Baba pioche et révèle une carte trésor, le voleur dont c'est le tour doit énumérer, à haute voix, l'ensemble des cartes trésor qu’Ali Baba possède en main (y...
3.37 Mo - In German 3.37 Mo - In English 3.37 Mo - In Spanish 3.37 Mo - In French 3.37 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/1a/c6/e7-alien-wars-rulebook.pdf
Not so long ago, in a galaxy not so far away, little green men, armed to the little white teeth, merrily vaporized one another in great blaster battles to see who gets the privilege to invade… EARTH! MemoWars is a droll game for anyone, combining skill, tactics, and memory.
341.51 Ko - In English 338.67 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/c2/71/39-alien-fate-of-the-nostromo-rulebook.pdf
Each turn has two phases. In the Crew Action phase, players creep through the Nostromo's halls, gathering scrap, crafting items, trading scrap and items with other players, and using items and their special abilities. Brett, for example, can craft items with one fewer scrap than other players. If the Alien is within three spaces of the player with the incinerator, that player can use the incinerator...
1.85 Mo - In Englishpdf https://cdn.1j1ju.com/medias/1f/ae/2d-alien-artifacts-rulebook.pdf
Alien Artifacts is a science fiction card game in which your faction aspires to explore strange new worlds, discover great and powerful Technologies, and construct mighty fleets to vanquish the alien forces which threaten your very existence.
2.73 Mo - In English 4.90 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/35/90/ab-alices-garden-rulebook.pdf
The royal chess pieces love neatly paved paths for them to be able to walk around the garden and feast their eyes on its beauty without ruining their dresses or slippers. Players earn 5 points for each chess piece on the central path.
2.19 Mo - In English 2.00 Mo - In French