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pdf https://cdn.1j1ju.com/medias/fe/a2/cd-tiny-epic-galaxies-beyond-the-black-rulebook.pdf
Your galaxies have expanded to the extent of known space. You overlap with your rivals and fight tooth and nail for fertile planets. Now it is time to extend your horizons. Upgrade your ships to the limits of today’s technology, ready them with skilled pilots, and go beyond the deep blackness of space into the truly unknown universe…
1.44 Mo - In English 1.84 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/90/29/09-tiny-epic-defenders-the-dark-war-rulebook.pdf
The Dark War has infected Aughmoore. The invading evil could not be thwarted at our borders and its darkness now spreads in every Region, leaving villages and homesteads in ruins. Refugees huddle into Caravans to flee for the protection of the Capital City, but certain death stalks them and their slow, oxen-pulled wagons.
5.09 Mo - In English 5.75 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/20/22/8d-tiny-epic-defenders-rulebook.pdf
After the Great War (depicted in Tiny Epic Kingdoms), many of the shattered factions of Aughmoore looked for something to cling to; one final hope before the last of their races would fall into decline, gone and forgotten in whispers of legend.
6.20 Mo - In English 6.41 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/00/e3/7f-tino-topini-regle.pdf
Sauve qui pousse ! Des souris sans gêne se sont glissées dans le jardin des chèvres pour y grignoter les précieuses racines : elles disparaissent l'une après l'autre! Le joueur Souris joue contre tous les joueurs Chèvres. Celles-ci essayent de sauver leurs racines grâce au dé et à leur mémoire pour faire fuir les souris. Elles doivent donc bien coopérer. Un jeu de bluff astucieux et palpitant jusqu'à...
1,009.42 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/09/f7/61-tindaya-rulebook.pdf
The Canary Islands are synonymous with paradise. Clear skies and endless beaches that seem endless. Dormant volcanoes and mysterious forests. But they were once the home of the Imazighen, people from North Africa who populated them for more than a millennium.
9.02 Mo - In English 12.21 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/30/f4/1e-times-up-rulebook.pdf
Object : To score the most points by collecting names in three separate rounds. Setup : Divide into teams with team members sitting across from each other. Time's Up! works best when played in teams of two players each.
42.86 Ko - In English 209.33 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/94/5f/ee-times-up-party-regle.pdf
Les règles sont identiques, mais il n’y a plus d’équipes. Chaque joueur joue avec son voisin de gauche et son voisin de droite. Les points sont comptés individuellement.
262.04 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/80/4f/bd-times-up-kids-rulebook.pdf
Time’s Up! Kids is a cooperative version of Time’s Up! adapted for children who cannot read yet. Describe and mime the images to win together! But do it quickly, time is running out!
35.30 Ko - In English 165.95 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f3/90/bc-times-up-family-regle.pdf
Seule la première proposition compte. Même si une seconde proposition s’avère correcte, la carte n’est pas gagnée.
431.93 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/84/27/e7-time-stories-rulebook.pdf
You’re looking for an exciting job with limitless career options that provides the opportunity to visit a vast number of realities and eras? You want to preserve temporal continuity, the formidable prosperity of our century, and the infinite travel perspectives offered by the Tachyon Insertion technique?
5.58 Mo - In English 6.05 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4e/c9/d8-time-stories-revolution-the-hadal-project-rulebook.pdf
You are a temporal agent of TIME, an organization that serves humanity by regulating time travel. If you fail to preserve the continuity of the time line, humanity could face extinction. TIME sends its agents through time by using receptacles. Separated from their physical bodies, the agents take over the body, memory, and knowledge of individuals living in the time period they are sent to. This method...
3.78 Mo - In English 1.71 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c0/8e/2a-t-i-m-e-stories-revolution-livret-explicatif.pdf
T.I.M.E Stories est sorti en septembre 2015, en même temps que The Marcy Case. Dans ce jeu de société coopératif et narratif, les joueurs incarnent des agents temporels au service de l’Agence T.I.M.E.
1.68 Mo - In French