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pdf https://cdn.1j1ju.com/medias/6c/73/c6-dungeon-fighter-rulebook.pdf
There came a time when there were no genuine heroes anymore. Only toothless charlatans and wheezing, uneducated ruffians roamed the desolate lands and, with their bogus stories of supposed heroic deeds, relieved the people of their hard-earned gold.
1.47 Mo - In English 1.61 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/97/5f/ad-dungeon-fighter-stormy-winds-rulebook.pdf
Well I never! Is it really you, guys? I was just thinking of you when I cast that Teleporting Portal spell on my shop! These coincidences are starting to be too many, if you ask me... I suppose it may look like I’m searching you out on purpose, but I can assure you it is not like that at all!
1.76 Mo - In English 1.49 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/62/e7/56-dungeon-fighter-the-big-wave-rulebook.pdf
Well, look who it is – my favorite bunch of reckless heroes! What a coincidence that my shop went through this portal and appeared right in front of you. It's really lucky that all of you are still alive…wait a minute, where's your barbarian friend?
1.72 Mo - In English 1.78 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/aa/4e/34-dungeon-lords-festival-season-rulebook.pdf
Their careful footsteps scrape against the steps as they descend into the depths. The adventurers approach the door to the dungeon lord’s sinister lair. The thief inspects the door in the flickering torchlight. No traps. She presses her ear against the rotting wood. All is silent within. She turns to the warrior and gives him a nod.
6.96 Mo - In English 8.38 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/06/47/71-dungeon-lords-rulebook.pdf
They meet in a tavern. They quaff a few ales. Before the night is over, the strong warrior, the wily wizard, the commited priest and the sneaky thief form an inseparable party of adventurers, ready to rid the world of evil. And wouldn’t you know it? There just happens to be some evil within easy walking distance. A dark lord has filled a nearby hill with tunnels, traps, treasure, and trolls.
8.74 Mo - In English 9.64 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/5b/43/63-dungeon-petz-dark-alleys-rulebook.pdf
More pets! More pets! Also, more cages, addons, artifacts, imps, exhibitions, and customers. These allow you to play an additional round. And they’re really cool. You can combine these two parts as you wish. However, since everything in this expansion is so awesome that no one would want to miss out on it...
5.64 Mo - In English 8.45 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8b/36/52-dungeon-petz-rulebook.pdf
In Dungeon Petz, you run a pet shop for dungeon lords. You start with your family of imps, some gold, and one dirty old cage. The game consists of five or six rounds. In each round, you send your family members out to buy baby pets, cages for pets, food for pets, etc. Those imps who are not out shopping are busy caring for the pets, entertaining them, cleaning their cages, and watching them grow....
10.01 Mo - In English 15.58 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/76/68/4f-dungeon-roll-rulebook.pdf
In Dungeon Roll, the goal of the players is to collect maximum experience points by defeating monsters, fighting the Dragon and collecting treasure. Using special dice, they must overcome all the obstacles that will stand before them in the depths of the dungeon, and end up facing the ultimate boss: the Dragon!
2.17 Mo - In English 187.63 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3f/d7/0e-dungeon-rush-rulebook.pdf
Each player controls two courageous heroes who have joined a band of adventurers on a mad dash through a perilous dungeon. The adventurers have resolved to root out an evil Dungeon Lord and its Dragon lackey from the depths of the three-levelled dungeon and, while at it, earn a few coins for (mainly) themselves.
1.81 Mo - In English 5.71 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/dc/ab/8f-dungeon-twister-the-card-game-rulebook.pdf
Targane is a magical world inhabited by countless creatures, each more amazing than the next. Dwarves, elves, dragons, gnomes, orks, trolls, humans, goblins, and many other races have developed in various ways in this world, each learning and mastering specific technologies, skills, and knowledge.
5.76 Mo - In English 5.75 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f8/f7/86-dust-in-the-wings-rulebook.pdf
A beautiful meadow full of flowers and butterflies lies before you. With your camera in hand, you begin to look for places where butterflies convene, hoping to create the most captivating image!
1.93 Mo - In English 3.68 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7d/b7/32-dvonn-rulebook.pdf
Build stacks, try to control your opponent’s pieces and, above all, remain linked to the red DVONN pieces. If you do not? Well, you may suddenly see quite a few of your pieces disappear from the board.
2.18 Mo - In English 113.52 Ko - In French