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pdf https://cdn.1j1ju.com/medias/21/b5/d8-edenia-erratum.pdf
Stations relais. Il y a 6 stations au total ( et non 9 comme indiqué dans la mise en place ).
53.66 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/42/51/82-edenia-player-aid.pdf
Allow the player to avoid stopping on a planet (even if there are sheep on it) and continue his exploration strait ahead on the same way.
131.93 Ko - In English 134.37 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/14/8e/33-edenia-rulebook.pdf
Tis saying might have been true if there had been any grass left on Arridis. Tis planet, located in the constellation of Aries, was once covered with green pastures to the great joy of every sheep. Alas, after continually pigging out, there is hardly any blade of grass left for the sheep to eat, and unfortunately, they are no gardeners.
3.78 Mo - In English 3.73 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6b/7b/5b-edo-expansion-1-rulebook.pdf
You can play with this expansion only in combination with the basic EDO game. This expansion contains 3 modules, which offer new ways to play the basic EDO game. You may add each module to the basic game on its own or combine them in any way you like. Additionally, this expansion includes all components needed to play the basic game and the 3 modules in this box with 5 players.
847.35 Ko - In English 849.21 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/02/91/39-edo-rulebook.pdf
In Japan from 1603 until 1868, the Emperor’s position was weak – and in his place, a Shogun of the Tokugawa clan ruled with a stern hand to ensure peace among the Daimyos. The insignificant fishing village of Edo became the new seat of government and soon emerged as the most important city in Japan – a city known today as Tokyo.
561.09 Ko - In English 576.77 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/1b/6f/34-eduludo-additions-rulebook.pdf
Help the child find which tokens to use and select the right number of them: 2 dragonflies + 2 goldfish. The child places the tokens on the board and then counts how many tokens are present on the board. He or she then looks for the answer card which matches the total number of tokens on the board and places it next to the board.
327.69 Ko - In English 325.18 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f4/9c/a3-efemeris-rulebook.pdf
Guided by this thirst for exploration that the Earth has never been able to quench, the empires - mastering navigation by the Stellar Winds - deploy on the celestial vault. Each of them wants to establish its sovereignty over the territories of the firmament.
1.54 Mo - In English 1.54 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/49/6d/02-efemeris-solstice-rulebook.pdf
Decades have gone by, the ambition and covetousness of other Nations has emerged. The sails filled with the stellar winds, their Ships rise towards the celestial vault... New technologies have allowed the emergence of these new powers. All the comfort and wealth enjoyed by the 3 pioneer Nations may be disrupted by the laws that govern the Heavens.
339.71 Ko - In English 333.06 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/61/11/b1-egizia-rulebook.pdf
Egizia lasts for 5 rounds. In each round, the players can increase the strength of their construction crews, add new quarries or fi elds, take Nile and sphinx cards, and cooperate in the building of king‘s graves, obelisks, pyramids, and temples. The goal is to collect points. Players can earn points immediately for building and points at the end of the game from the sphinx cards.
6.42 Mo - In English 2.86 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/27/bc/26-egizia-shifting-sands-rulebook.pdf
The air wavers in the a ernoon heat as the sun beats down on the smooth waters of the Nile. e Pharaoh has sent down an edict to you, his best builders. He requires monuments, not just one, but ve glorious monuments in his name so that he will be remembered throughout all of time. e builder whose work most pleases him shall be given riches, fame, and honor beyond all imagining.
5.31 Mo - In English 2.31 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3e/aa/86-eight-minute-empire-legends-rulebook.pdf
To play, you will need: four sets of 18 Army tokens and 3 City tokens (each set a different color for each player). You may use anything small that you have available. The published game will use small wooden cubes for armies and small wooden discs for cities.
197.84 Ko - In English 2.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/18/ae/df-eight-minute-empire-rulebook.pdf
1. Place the board on the table. 2. If playing with 2, 3, or 4 players, go through the cards and remove the five cards with the little number “5” in the top right corner, just below the scroll on which the good is displayed. Shuffle the cards and place them in a deck face down next to the board. Draw six cards and place them face up in a row along the top of the board.
559.00 Ko - In English 335.49 Ko - In French