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Age of Thieves Rulebook

pdf https://cdn.1j1ju.com/medias/aa/ae/62-age-of-thieves-rulebook.pdf

Welcome to Hadria, Pride of the North, a hub of fervent activity for rich merchants, diligent burghers, resourceful inventors… and cunning thieves. It is a special time for its citizens.

9.16 Mo - In English

Age of Towers Rulebook

pdf https://cdn.1j1ju.com/medias/d2/80/f8-age-of-towers-rulebook.pdf

You have just found a mine filled with energy crystals! The very ones you use for your everyday magic. The problem is that you have fallen on the way on hordes of monsters.

4.79 Mo - In English 4.92 Mo - In French

Age of Towers: The Winx Règle Multilingue

pdf https://cdn.1j1ju.com/medias/af/75/5f-age-of-towers-the-winx-regle-multilingue.pdf

La mise en place est identique à celle de la boîte de base à l’exception des points suivants : Mélangez les nouvelles cartes Héros à louer dans la pioche des cartes quête.

245.02 Ko - In English 245.02 Ko - In French 245.02 Ko - In Italian

Agricola: All Creatures Big and Small Rulebook

pdf https://cdn.1j1ju.com/medias/ff/74/2b-agricola-all-creatures-big-and-small-rulebook.pdf

You are farmers raising sheep, pigs, cows and horses. Three workers help you keep the animals on your farm. They build stalls, enclose pastures and upgrade your farm. Stalls get expanded into stables and your cottage becomes a HalfTimbered House.

530.03 Ko - In English 2.11 Mo - In French

Agricola: All Creatures Big and Small – The Big Box Rulebook

pdf https://cdn.1j1ju.com/medias/f6/42/c9-agricola-all-creatures-big-and-small-the-big-box-rulebook.pdf

You are farmers raising sheep, pigs, cows and horses. Three workers help you keep the animals on your farm. They build stalls, enclose pastures and upgrade your farm. Stalls get expanded into stables and your cottage becomes a HalfTimbered House.

1.95 Mo - In English 3.88 Mo - In French

Agricola: Family Edition Rulebook

pdf https://cdn.1j1ju.com/medias/f2/d0/99-agricola-family-edition-rulebook.pdf

The following components are limited: people, stables, rooms, pastures, and fields. If they run out, they are gone. Goods and food are unlimited; if you run out of them you can use the substitute markers provided in the game.

1.18 Mo - In English 2.65 Mo - In French

Agricola: Farmers of the Moor Rulebook

pdf https://cdn.1j1ju.com/medias/1a/f0/6f-agricola-farmers-of-the-moor-rulebook.pdf

Even last century, cutting peat was a way to warm your home and expand the available area for farming. Forests filled a similar niche. With “Agricola – Farmers of the Moor,” players start the game with Moor and Forest tiles on their farmyard.

3.02 Mo - In English 2.04 Mo - In French

Agricola Règle (Funforge)

pdf https://cdn.1j1ju.com/medias/74/7f/a7-agricola-2016-regle.pdf

Les joueurs gèrent et développent une ferme sous tous ses aspects. Ils labourent et sèment des champs pour récupérer des cultures, qu’ils peuvent utiliser pour nourrir leur famille ou pour augmenter leur rendement. Ils construisent des pâturages et des étables pour accueillir et élever des animaux.

3.00 Mo - In French

Agricola Rulebook

pdf https://cdn.1j1ju.com/medias/dd/16/f5-agricola-rulebook.pdf

Central Europe, around 1670 AD. The Plague which has raged since 1348 has finally been overcome. The civilized world is revitalized. People are upgrading and renovating their huts. Fields must be plowed, tilled and harvested. The famine of the previous years has encouraged people to eat more meat (a habit that we continue to this day).

1.42 Mo - In English 1.41 Mo - In French

Agropolis Rulebook

pdf https://cdn.1j1ju.com/medias/13/03/fd-agropolis-rulebook.pdf

From clucking chickens to rumbling tractors, the sounds of a bustling farm are everywhere. It's up to your team of planners to turn this little farm into a flourishing ranching community! Having developed dream cities in Sprawlopolis, it's now time to set your sights on the rolling countryside, where farm, ranches, and roads intermingle master plan, as ever, seems just out of reach.

945.76 Ko - In English

Air, Land, and Sea: Critters at War Rulebook

pdf https://cdn.1j1ju.com/medias/10/11/2b-air-land-and-sea-critters-at-war-rulebook.pdf

In Air, Land & Sea: Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors.

2.33 Mo - In English 3.56 Mo - In French

Airlines Europe Rulebook

pdf https://cdn.1j1ju.com/medias/7d/e3/0c-airlines-europe-rulebook.pdf

The age of passenger aviation has begun. Courageous entrepreneurs establish the first airlines and compete for the few available licenses in the European air space. The rapidly growing market and the chance for high gains attract high-powered investors.

7.02 Mo - In English 2.28 Mo - In French

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