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pdf https://cdn.1j1ju.com/medias/d8/60/b3-qe-rulebook.pdf
Players represent nations who are bidding to bail out companies that are “too big to fail” during the 2008 economic crisis. At the end of the game, players score points based on the companies they have collected and the player with the most points wins. However, the player who spent the most money during the game is eliminated from competition. They have inflated their currency and trashed their economy.
1.52 Mo - In English 1.54 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/bd/18/e3-quadropolis-fiche-score.pdf
Quadropolis Fiche Score
29.57 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/97/70/5c-quadropolis-mini-expansion-squares.pdf
This mini-expansion for Quadropolis introduces 5 new Park tiles: the Playgrounds.
174.12 Ko - In English 173.09 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/74/83/d2-quadropolis-public-services-helper.pdf
At the end of the game, score 1 VP for each Public Service in your city (including itself).
533.72 Ko - In English 517.71 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/92/25/3c-quadropolis-public-services-rulebook.pdf
For a “Classic” game, use the 11 Public Service tiles of this expansion marked with a “Classic” background. For an “Expert” game, use the 13 Public Service tiles of this expansion marked with an “Expert” background.
1.46 Mo - In English 1.53 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/22/1a/b4-quadropolis-rulebook.pdf
In Quadropolis you enact the role of the Mayor of a modern city. You will need to defi ne a global strategy to build your city according to your Inhabitants’ needs and outmatch your opponents, sending your Architects to have various Buildings erected in your city.
2.50 Mo - In English 2.46 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/dd/54/eb-quantum-rulebook.pdf
Depending on the number of players (2, 3, or 4), set up the basic map according to the appropriate diagram to the right. Be sure to match the planet numbers on each tile with the diagram. (Planet color doesn’t matter.)
4.14 Mo - In English 2.89 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/54/f1/92-quartermaster-etiquettes.pdf
À utiliser si vous avez une armée à 3 zones (maritimes ou terrestres) ou moins du QG d’une nation de l’Axe.
1.45 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/99/5d/b0-quartermaster-general-1914-rulebook.pdf
World War I, The Great War, was marked by technological achievement, romance, and the transition to the modern era. It was also remarkable in how success in battle was measured by a brutal calculus that compared the ratio of lives lost by each side. This “War to End All Wars” twisted the ultra-nationalism of the late 19th century into the nihilism of the 20th.
1.66 Mo - In Englishpdf https://cdn.1j1ju.com/medias/0b/31/15-quartermaster-general-faq.pdf
Playing a card is what you do with one card during the Play Step – you take it from your hand, then use and discard the card or place it on the table as appropriate. Using a card is carrying out the activities described on the card. Status and Response cards are played on one turn and used on another.
137.28 Ko - In English 1.19 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/38/e0/59-quartermaster-general-rulebook.pdf
Quartermaster General is a fast-paced game that puts YOU in command of the major powers of the Second World War. In Quartermaster General, supply is crucial to keep your armies and navies fighting; destroy your enemies’ supply lines and their forces will surrender!
4.05 Mo - In English 5.60 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7a/b5/34-quartermaster-resume-des-cartes.pdf
À utiliser si vous avez une armée à 3 zones (maritimes ou terrestres) ou moins du QG d’une nation de l’Axe.
1.57 Mo - In French