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pdf https://cdn.1j1ju.com/medias/c4/8f/81-tea-for-2-rulebook.pdf
Once they have performed their action, the winning player can spend any number of Hourglasses to move the Pocket Watch hand that many spaces clockwise. If the player spends at least 1 Hourglass, they apply the effect of the space on which the Pocket Watch hand finishes its movement.
2.16 Mo - In English 2.09 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4e/60/5f-team3-green-rulebook.pdf
TEAM3 is a cooperative game for 3–6 players (for a competitive variant, see the end of the rules). Only 3 players play in a single round and work together each round to build the structure shown on their Blueprint Card. Players have special roles based on their Role Cards and must work cooperatively as a team to get the job done. If players succeed in building enough Blueprints, they win! If they...
440.56 Ko - In English 442.12 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/2d/bb/f6-team3-pink-rulebook.pdf
TEAM3 is a cooperative game for 3–6 players (for a competitive variant, see the end of the rules). Only 3 players play in a single round and work together each round to build the structure shown on their Blueprint Card. Players have special roles based on their Role Cards and must work cooperatively as a team to get the job done. If players succeed in building enough Blueprints, they win! If they...
404.67 Ko - In English 406.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/c1/88/5d-team-story-regle.pdf
Catastrophe ! Une tornade magique a dévasté la bibliothèque et les pages du grimoire se sont envolées ! Apprentis magiciens, c’est à vous de jouer ! Devenez Conteurs, inventez des histoires et faites revenir les pages… dans le bon ordre !
7.72 Mo - In German 7.72 Mo - In English 7.72 Mo - In Spanish 7.72 Mo - In French 7.72 Mo - In Italian 7.72 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/ba/f1/3c-team-team-rulebook.pdf
The game requires an even number of players. They form teams of 2, so 2 teams if there are 4 players and 3 teams if there are 6 players. You will find a 2 players variant at the end of the rules.
340.53 Ko - In English 688.25 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f4/07/68-tea-scones-and-arsenic-regle.pdf
Vous êtes les membres d’une vieille famille aristocratique anglaise. Votre tonton d’Amérique a eu l’excellente idée de décéder en vous léguant son immense fortune. Pour fêter l’événement, vous décidez d’aller prendre le thé et de déguster quelques scones. Toutefois, étant tous aussi cupides les uns que les autres, chacun des héritiers décide d’empoisonner les biscuits à l’Arsenic (une valeur sûre)...
6.15 Mo - In German 6.15 Mo - In English 6.15 Mo - In Spanish 6.15 Mo - In French 6.15 Mo - In Italian 6.15 Mo - In Dutch 6.15 Mo - In Polishpdf https://cdn.1j1ju.com/medias/80/68/bc-te-deum-pour-un-massacre-extrait.pdf
Cette édition, réalisée en 2009, reprend les textes de l’édition « amateur » de Te Deum pour un massacre. Une des différences majeures entre cette édition « amateur » et l’édition « professionnelle » publiée aux éditions du Matagot réside dans le système de résolution des actions. Toutefois, l’ambiance générale du jeu est la même dans l’une et l’autre édition.
331.34 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7b/85/ac-teen-titans-go-mayhem-rulebook.pdf
Being part of the Teen Titans is not an easy task! There’s a lot to be done. You have to keep the city safe, make sure the Titans Tower is well taken care of, defend your high score on your favorite videogame, and have enough time for a pizza break every now and then.
2.13 Mo - In Englishpdf https://cdn.1j1ju.com/medias/9a/a3/a0-tekhenu-obelisk-of-the-sun-rulebook.pdf
Four millennia ago on the eastern bank of the Nile river was laid the foundation of the Temple of Amun-Ra. Over the course of two thousand years, the temple complex was gradually expanded and became widely known as "The Most Select of Places" (Ipet-Isut), boasting the largest religious building in the world. Today, the site is known as Karnak, located at Luxor in modern-day Egypt.
6.39 Mo - In English 11.90 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e6/41/6d-telestrations-rulebook.pdf
Each player begins by sketching a TELESTRATIONS word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the next player, who must guess what's been drawn. Players then simultaneously pass their guess -- which hopefully...
2.16 Mo - In English 1.92 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/34/1a/26-telestrations-rulebook.pdf
Each player begins by sketching a TELESTRATIONS word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the next player, who must guess what's been drawn. Players then simultaneously pass their guess -- which hopefully...
2.07 Mo - In English 1.27 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/32/04/4a-telos-rulebook.pdf
The word "télos" is an old Greek word, meaning "end" or "purpose", so it's no surprise that in the game Télos the last part of a round is what matters. Télos is a trick-taking game in which you need to save your lowest card for the last trick. Winning the last trick gives you points, and in this case the points are negative. The first player to gain 32 points loses the game.
373.54 Ko - In English