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pdf https://cdn.1j1ju.com/medias/9c/14/2e-zombicide-black-plague-quest-b1-b31.pdf
Locating a necromancers’ lair is not an easy task, and we may remember this one for a while. The cabal living here consorts with dragons. They are somewhere in the vicinity, and they’ve set vile wards to protect their haven. These are dragon bile pools, triggered by black magic as soon as anyone comes too close.
13.83 Mo - In English 7.38 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/60/62/da-zombicide-black-plague-rulebook.pdf
Death, injustice, plague, and war are common things these days, but nothing prepared us for… Zombies!
8.07 Mo - In English 5.16 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/39/52/98-zombicide-black-plague-wulfsburg-rulebook.pdf
The zombie invasion took everyone by surprise. Fortunately, some among us are usually prepared for the worst of all situations. Although, can anyone be truly prepared for streets and alleys choked with the walking dead?
4.44 Mo - In Englishpdf https://cdn.1j1ju.com/medias/60/24/56-zombicide-campaign-arson.pdf
The campaign begins with the Blue Level Mission Cornered by Flames. Some Missions have different Mission Objectives, leading to distinct endings and follow-ups. A Mission is unlocked when all Mission Objectives leading to it are met. If Objectives leading to several Missions are met, the players choose between the unlocked Missions.
1.69 Mo - In English 1.78 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2c/8f/5e-zombicide-campaign-switch-city.pdf
A Survivor who reached the Red Level at the end of any Mission can begin the next Mission with a single Equipment card from the previous Mission. Only one card is allowed. This means that, for example, you can’t keep a sniper rifle. You’ll have to choose between the scope and the rifle. On the other hand, if you already created a Molotov cocktail, you can keep it since it’s a single card, even though...
3.60 Mo - In English 5.06 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f0/23/ea-zombicide-campaign-three-little-wishes.pdf
At the beginning, Survivors are looking to get some relief for minor inconveniences when they hear about people trapped in a prison nearby. After they save this tiny community, they find there’s a doctor among them. He is willing to help them if they clean out and plunder the infested mall nearby.
1.17 Mo - In English 2.47 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/19/b4/35-zombicide-gear-up-rulebook.pdf
In a world overrun by zombies, it’s tough for the few remaining survivors to fight back against the endless horde that has taken over the city. We’ve discovered that a Boss is leading them and all we need to do is draw it out by killing off its swarm. Our crew is prepped and ready to take back what is ours. But first, we’ll need to GEAR UP!
3.18 Mo - In Englishpdf https://cdn.1j1ju.com/medias/e7/0d/1e-zombicide-green-horde-rulebook.pdf
This is the Western border, a land of black and green, where the sun and rain are caught in an eternal struggle to rule the skies. Here, nature grows with an unmatched vigor, and our houses have been standing for generations. We are a proud people.
6.74 Mo - In Englishpdf https://cdn.1j1ju.com/medias/39/66/03-zombicide-guide-du-survivant.pdf
Pour ceux qui auraient passé ces dernières années au fond d’un bunker anti-atomique, Zombicide est un jeu coopératif où une poignée de Survivants désespérés affronte des hordes grouillantes de morts-vivants générés par le jeu. Avec son matériel luxueux, ses règles fluides et accessibles, son aspect coopératif, son plateau modulable, ses nombreuses figurines et sa rejouabilité infinie, Zombicide s’est...
2.58 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c1/5e/4f-zombicide-invader-gaming-night-1-deep-breath.pdf
There is something wrong with the ventilation system. The base we valiantly fought for against the Xenos is slowly turning into a suffocating oven. The air itself reeks of mold. The maintenance network shows the Xenos overran our friends at the oxygen generator, and are now using it for their own benefit. We must react as quickly as possible or we’ll die a slow and painful death!
2.04 Mo - In Englishpdf https://cdn.1j1ju.com/medias/f0/88/9d-zombicide-invader-mission-m1-m14.pdf
We’re locked inside with no Oxygen tanks left! Our only hope is remote controlling the Bot outside to get the last Oxygen tanks from the other station!
4.00 Mo - In English 2.36 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/49/99/1b-zombicide-invader-operation-persephone-cartes.pdf
Zombicide: Invader Opération Persephone Cartes.
885.01 Ko - In French