2 to 4 little wizards are trying to be the one to get the magic crystal over the finish line. When it's a player's turn, he rolls a die and moves, then he raises and moves a small goblin. When the goblin reaches the player carrying the crystal, he steals it (and gives it to the player whose turn it is). Some squares on the board cause special actions. During the course of the game, the ownership of the crystal changes constantly, until one player crosses the finish line and either carries the crystal or gets it afterwards.
Contents of the box : 1 board, 4 magician apprentices, 1 goblin (purple), 1 wisdom crystal, 1 dice, 1 magic bag, 1 magic ball (red), 3 powerless balls, 1 game rule.