Each player chooses a color. A token, initially placed upside down, is thrown into the air and as it spins, the colour can be seen. The player with the colour in question must react very quickly and try to catch the chip in the air. The game is over as soon as a player has caught all four chips of his or her colour.
Contents of the box : 1 flip-flop, 24 checkers (6 of each color), 1 game rule.