Risk: 2210 A.D.
Reimplemented By : Risk: Legacy

Risk: 2210 A.D.

2003 - (x)(x)(x)(,)() 3.2 - 674 Notes And 1 Reviews
Risk: 2210 A.D.

2-5 PlayersBest of 4 players

120 MinPlaying time

Age: 10+Minimum age

AmateurType of public

()()()()()()()()()()

(Good - usually willing to play.)

0

Rule, Educational Sheet ... 2 Files Available2 Files Available

Download the rule for Risk: 2210 A.D. or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available.

Risk 2210 A.D. Rulebook

pdf https://cdn.1j1ju.com/medias/9d/11/22-risk-2210-ad-rulebook.pdf

Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle...

671.13 Ko - In English

Risk 2210 A.D. Règle

pdf https://cdn.1j1ju.com/medias/42/f3/6f-risk-2210-ad-regle.pdf

Les siècles ont passé et le monde est à nouveau en guerre. Les guerriers mécaniques se livrent désormais bataille, menés et commandés en notre nom par nos Commandeurs humains et sans verser la moindre goutte de sang. La guerre fait rage sur Terre, sous la surface des mers aussi bien que sur la lune. Lorsque la poussière se dissipera émergera un seul vainqueur.

3.18 Mo - In French