Like the other Alhambra extensions, this box offers 4 variants that can be used alone or in combination with the others. Each variant brings an additional rule that modifies the Alhambra's construction strategy.
Module 1: Thieves. Thief cards are distributed to players. They will allow them to capture available currencies at the end of a player's turn. Module 2: Currency. Finally we give change to Alhambra! Each building paid for with an extra cost of at least two gives the right to pick a coin (of one of the 4 colours) from the bag. Module 3: The itinerant merchant. This variant introduces inhabitants of different colours who can be placed on the buildings if they are placed in the right place at the right time. The preliminary installation of the merchant with a resident of a given colour dictates the type of building that must be installed in this area to win a resident. The more the series of inhabitants have different colors, the more points they earn. Module 4: The walls. An ideal variant for those who have difficulty making long walls, this variant introduces maps that allow walls to be built on existing palace elements.
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Rule, Educational Sheet ... 4 Files Available4 Files Available
Contents of the box : 8 playing cards each representing a specific wall segment, 12 wooden sticks which, according to the instructions of one of the cards, can be integrated as a wall in the players' Alhambras.