This expansion includes 4 different modules that can be combined, individually or simultaneously, with the basic game. Module 1: The Treasure Room. The enemies are attacking! The caliph's treasury room is under threat and its treasures must be stored in safe places. At the beginning of the game, we put chests of different colors in the 3 rooms of the room. They report extra victory points to the players who buy them.
Module 2: The Architect. The Architect influences the construction of the Alhambras. If this is an advantage in the basic game, it also allows combinations full of interest in the modules with "Les Cabanes", with "Le Bazar" and in the "Marchand ambulant". If the cards have a currency value, they also have another function.
Module 3: The Threat Attacker on the Alhambra. The attacker is in sight! And even more serious: the victory points are themselves threatened because each building not protected by a fortification means a withdrawal of points!
Module 4: The Bazaar. A new building is entering the Alhambra: the Bazaar. Built optimally (its colors must match those of neighboring buildings), it can yield up to an additional 24 victory points only at the last count.
Good to know!
We bring to your attention that this game is an extension and therefore cannot be played alone. Renew your games by enriching your basic game with this extension.
Rule, Educational Sheet ... 4 Files Available4 Files Available
Download the rule for Alhambra: 4. The Treasure Chamber or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 4 PDF files are available. See all available files
Contents of the box : 42 chests in 6 colours, 1 small tray representing the treasure room and its 3 rooms, 1 canvas bag.