Dragons must use memory and observation to walk around the bubbling volcano and reach their cave first! The player turns one of the dragon cards in the center of the volcano over.
If there is the same animal as the one in the square on which his dragon is located, the player advances his dragon by the number of squares corresponding to the number of animals on the map (1, 2 or 3). If it is a different animal, the player does not advance his dragon. His shift is over. If there is a pirate dragon, the player moves his dragon back 1 or 2 squares. Then, the player leaves the card uncovered and turns another one over. When his turn ends, the player turns all the cards face down and it is the next player's turn.
Rule, Educational Sheet ... one File AvailableOne File Available
Contents of the box : 4 dragons, 4 caves, 8 volcano cards, 16 dragon cards, 1 rule of the game.