The Merlin Company introduces a multitude of new characters, including 7 new Knights and Merlin himself, to the epic game of the Knights of the Round Table. The old Enchanter is a fully independent character, represented by a miniature of his own. He moves around the game board, advises the knights and helps them in battle.
Merlin Company also introduces 63 new cards: the all-new Travel Cards (events that can happen when you move from quest to quest), additional Black Cards, including 7 witches allied with Morgana, as well as White Cards that will help players fight the forces of evil. Now offering the possibility of gathering up to 8 players, among whom can hide 2 Félons, this new expansion confronts the Knights with many dangers when they move from quest to quest.
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We bring to your attention that this game is an extension and therefore cannot be played alone. Renew your games by enriching your basic game with this extension.
Rule, Educational Sheet ... 4 Files Available4 Files Available
Download the rule for Les Chevaliers de la Table Ronde: La Compagnie de Merlin or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 4 PDF files are available. See all available files
Contents of the box : 1 Merlin figurine and its summary card, 7 new Coat of Arms of Knights, 1 new Allegiance card set including 1 additional Felon card, 16 new Travel cards, 14 Black cards including 7 new Special cards, 23 White cards including 8 new Special cards, 1 bonus figurine of Sire Bédivère accompanied by his Coat of Arms and the die of the appropriate color, 1 rule book of Merlin's Company.