In the land of magic, it's the effervescence: the great magician Merlin must test the sorcerer's apprentices. The magic trick to achieve is not easy: under the nine magician hats are hidden animals. Merlin indicates which animal to show. Whoever will know under what hat is the animal sought wins a star reward. But beware: if the die falls on the magic symbol, the star discs turn and all magic hats change places as if by magic.
Rule, Educational Sheet ... one File AvailableOne File Available
Contents of the box : 1 game board, 3 starred discs, 1 Merlin magician, 1 magic wand (with magnet), 9 magician hats, 9 animal plates, 26 stars, 1 die, 1 game rule.