1625. D'Artagnan, a young Gascon who had just disembarked from his province to become the King's Musketeer, met Athos, Aramis, Porthos and the beautiful Constance, the Queen's linen maid. He soon finds himself involved in a plot whose stake is the fate of France. Indeed, Cardinal de Richelieu, Prime Minister of King Louis XIII, tried by all means to discredit the Queen of France in order to establish a little more power over the country.
To this end, he has organized a grand ball at which the Queen will have to present herself adorned with the sumptuous necklace of ferrets offered by her husband. Unfortunately, the imprudent one offered these jewels to her lover, the Englishman Buckingham. The affair is serious, all the more so as relations between the two countries are extremely tense: England supports the Protestant insurgents in La Rochelle, against whom the King is conducting a long and exhausting siege. The honour of a lady and the stability of the kingdom being at stake, our Musketeers therefore decided to intervene. But the cardinal's agent, the perfidious Milady de Winter, will do everything in her power to stop them in their quest...
In this game, two sides are at war. On one side, the Musketeers: to win the game, all they have to do is complete the Queen's Quest of the Ironborn before the time runs out. On the other side, Milady: her goal is to prevent the Musketeers from completing their mission either by running out of time or by triggering one of the events that stop the game (military defeat at La Rochelle, dishonour of the Queen at the Louvre, death of Constance in Paris).
Rule, Educational Sheet ... 3 Files Available3 Files Available
#Adventure #Book #Historical #Dice #Semi-cooperativeContents of the box : 1 board representing the locations of the plot, 4 individual boards for the Musketeers, 5 figurines (Milady and 4 Musketeers), 10 special dice (6 blue and 4 red), 2 removable double-sided boards, 70 tokens, 110 cards, 1 hourglass, 1 screen, 1 rule book, 1 game aid.