Klask: onomatopoeia caused by the fall of a pawn in the goal. Usually makes the owner of this pawn angry, especially when he sees his opponent making fun of him openly! Players control their pawn by a clever magnet system placed under the board. The object of the game is to push the ball onto the board and send it into your opponent's goal. In the middle of the board there are three magnetic pieces that serve as obstacles.
You must not catch them with your pawn, but you can have fun throwing them at your opponent! Be careful not to fall into your own goal, as your opponent will score a point. Keep your cool!
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Abstract #Ability #DexterityContents of the box : 1 game board, 2 magnetic counters, 2 guide magnets, 4 white magnets, 2 marbles, 2 score discs, 1 storage bag, 1 game rule.