Download the rule for Talisman: Le Prophète or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 3 PDF files are available.
pdf https://cdn.1j1ju.com/medias/6b/ae/41-talisman-revised-4th-edition-rulebook.pdf
Talisman® is a game like no other – indeed, it is no ordinary game at all but a perilous adventure in a fantastical world of magic and monsters. As play progresses a story unfolds from turn to turn: a heroic epic of brave deeds, of daring encounters, of treasures and magic, of battles fought and sometimes lost, but always a tale that challenges and enthralls!
1.69 Mo - In Englishpdf https://cdn.1j1ju.com/medias/0c/25/15-talisman-4eme-edition-revisee-regle.pdf
Talisman® n’est pas un jeu comme les autres, c’est un jeu d’aventures périlleuses dans un monde fantastique magique peuplé de monstres. Les joueurs participent à une histoire, une histoire rythmée par des actions héroïques, des rencontres dangereuses, des combats perdus ou gagnés, des trésors et de la magie. Ce récit est toujours un véritable défi passionnant pour les joueurs !
6.51 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ee/a3/67-talisman-revised-4th-edition-the-harbinger-rulebook.pdf
The Harbinger is the bearer of an ancient prophecy who has arrived to foretell the end of the world. At the start of the game, place the Harbinger figure on the Harbinger sheet. After a character (not in the Inner Region) draws an Event, move the Harbinger to that character’s space.
1.29 Mo - In English