The German army occupies most of Europe and nothing seems able to stop its advance. The Luftwaffe increases its air raids on London and the major British industrial cities. Britain stood firm and prepared to resist an invasion that seemed imminent. But Winston Churchill had no intention of remaining on the defensive. Convinced that only unconventional methods of combat could deliver decisive blows behind enemy lines, he ordered the creation of elite airborne units. At the same time, the Special Operations Executive (SOE) was set up with the aim of "setting fire to Europe". After intensive training, these units carried out daring operations of all kinds, striking like lightning before withdrawing into the shadows. Their many daring moves, although often unrecognised, had a major impact on the outcome of the conflict.
V-Commandos is a cooperative game in which 1 to 4 players face enemy forces directed by the game. Each player begins by selecting a commando card. Then players choose to play either a single terrain (quick game) or an operation. An operation consists of several objectives to be accomplished on different terrains. Each game turn begins with an event that may change the commandos' plans. Then each commando, in turn and in the order decided by the players, uses his 3 actions to advance the squad towards its objectives. Finally, new enemy reinforcements, controlled by their own rules, enter the field, move and attack. The turns follow each other until the operation ends in victory or defeat.
V-Commandos funded on the Kickstarter platform
V-Commandos was funded on the Crowdfunding Kickstarter (See the campaign) platform on the Dec 18, 2014, the campaign lasted 30 days. 663 people helped funded the game, whose the amount requested was CA$40,000.00. Thanks to these 663 people the game could be funded up to CA$86,947.00, ~217.37%.
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Historical #War #Character Cards #Cooperative #Modular Board #MovingContents of the box : 1 rules booklet, 1 training booklet, Tiles (indoor/outdoor), 1 compass tile, 37 event cards, 9 pairs of operation cards, 26 terrain cards, 5 commando cards, 5 commando counters (stealth/visible), 32 regular enemy counters, 14 action counters, 5 commando counters, 5 regular enemy counters with sledgehammer, 66 equipment counters, 4 character counters to escort, 7 enemy Ø counters, 10 enemy special unit counters, 2 MG42 nest counters, 20 door counters, 8 enemy entrance counters, 6 trap door counters (open / blocked), 2 alarm counters (silent / activated), 6 objective counters (to destroy / not to destroy), 12 dice.