Incarnate a druid is not easy! Each player must, for 10 rounds of play, explore the forest and take advantage of the elements he meets to earn points. A tour, broken down into 4 phases, allows a druid to invoke the beneficent moon that grows resources, to discover a particular place, to move in the middle of the impenetrable forest or to try to improve the health of the dying trees by achieving a goal on the dedicated track.
To earn points, there are many tactical opportunities for players to create potions at a sacred site, gain the confidence and power of animals, or provide care to the forest. The thematic immersion and the range of corneal choices offered to players make Nemeton an atypical game with unlimited replayability!
Rule, Educational Sheet ... 2 Files Available2 Files Available
Contents of the box : 40 "Forest" tiles, 14 "Sacred Place" tiles, 2 "Forest" trays, 4 Individual trays, 1 "Objectives" tray, 24 "Potions" cards, 40 "Animals" tiles, 8 "Triskell" tokens, 4 wooden "Druid" tokens, 75 wooden "Plant" tokens, 1 bag, 1 game rule.