In Eastern religions, Samsāra represents the cycle of successive rebirths. One is born, lives, dies, and then is reborn until one can reach Nirvāna and be freed from successive existences. In the game Samsara, your character will live multiple existences, during which you will choose to focus on different stages: his childhood, his relationship, the experience of death... These choices will allow you to enrich his soul, to improve his karma. Through your actions, you will also accumulate good and bad karma, which will influence your abilities. If you are the first to collect five Amulets of Eternity, you will reach Nirvana and win the game.
Concretely, Samsara uses the principle of deck-building, coupled with a pawn movement system. Each turn, you get an action card, which you add to your hand. These cards are used both to play actions (draw, recover other cards, etc.), and to buy the Amulets of Eternity, which are the goal of the game. Some actions also allow you to recover good karma cards: they are used as joker for the purchase of the Amulets of Eternity.
In Samsara, as in life, there are often several ways to perform an action: a good and a bad one. The good one is less efficient, but does not mess up your karma. The bad one will be easier but will force you to take bad karma cards. These cards are cumbersome malus, and it is very difficult to get rid of them. Will you be the first to reach Nirvana?
Samsara funded on the Kickstarter platform
Samsara was funded on the Crowdfunding Kickstarter (See the campaign) platform on the May 15, 2018, the campaign lasted 28 days. 900 people helped funded the game, whose the amount requested was €7,000.00. Thanks to these 900 people the game could be funded up to €35,319.00, ~504.56%.
Rule, Educational Sheet ... 2 Files Available2 Files Available
Contents of the box : 1 Octagon Board, 30 Amulets of Eternity, 72 Experience Cards, 5 Character Boards, 5 Power Markers, 1 First Player Token, 5 Figurines with Plastic Base, 36 Good Karma Cards, 48 Bad Karma Cards, 5 Game Aids, 1 Rule Book.